net.minecraft.client.render.entity.feature

public class HeadFeatureRenderer<S extends LivingEntityRenderState, M extends EntityModel<S> extends ModelWithHead>

extends FeatureRenderer<S, M>

iao
net.minecraft.client.renderer.entity.layers.CustomHeadLayer
net.minecraft.class_976
net.minecraft.client.render.entity.feature.HeadFeatureRenderer
net.minecraft.unmapped.C_mnbpdvbi
net.minecraft.client.render.entity.feature.HeadFeatureRenderer
net.minecraft.src.C_4425_

Field summary

Modifier and TypeField
private static final float
a
ITEM_SCALE
field_53209
field_53209
f_pjyampuh
f_347271_
private static final float
b
SKULL_SCALE
field_53210
field_53210
f_hqpunxlt
f_346704_
private final HeadFeatureRenderer$HeadTransformation
c
transforms
field_53211
headTransformation
f_lrngwcgb
f_349003_
private final Function<SkullBlock$SkullType, SkullBlockEntityModel>
d
skullModels
field_27771
headModels
f_fbguxeua
headModels
f_174473_
private final PlayerSkinCache
e
playerSkinRenderCache
field_62256
skinCache
f_tyeqhfhh
f_411621_

Constructor summary

ModifierConstructor
public (FeatureRendererContext<S, M> context, LoadedEntityModels models, PlayerSkinCache skinCache)
public (FeatureRendererContext<S, M> context, LoadedEntityModels models, PlayerSkinCache skinCache, HeadFeatureRenderer$HeadTransformation headTransformation)

Method summary

Modifier and TypeMethod
public void
a(fzm o, hpo o, int o, S o, float o, float arg5)
submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, S arg3, float arg4, float arg5)
method_17159(class_4587 arg0, class_11659 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, S arg3, float arg4, float arg5)
m_iclcdlks(C_cnszsxvd arg0, C_wwuzokad arg1, int arg2, S arg3, float arg4, float arg5)
m_opaphcjw(MatrixStack matrices, hpo arg1, int arg2, S arg3, float arg4, float arg5)
m_6494_(C_3181_ p_424787_, C_411150_ p_428319_, int p_423337_, S p_425556_, float p_428582_, float arg5)
private RenderLayer
a(ieh o, ehh$a arg1)
resolveSkullRenderType(LivingEntityRenderState arg0, SkullBlock$Type arg1)
method_73542(class_10042 arg0, class_2484$class_2485 arg1)
getRenderLayer(LivingEntityRenderState state, SkullBlock$SkullType skullType)
m_ytknjpwc(C_ozphnurq arg0, C_hxsyxqpk$C_nyiksgwh arg1)
m_417808_(C_346055_ p_426369_, C_1897_$C_1898_ arg1)
public static void
a(fzm o, iao$a o)
translateToHead(PoseStack arg0, CustomHeadLayer$Transforms arg1)
method_32798(class_4587 arg0, class_976$class_9994 arg1)
translate(MatrixStack matrices, HeadFeatureRenderer$HeadTransformation transformation)
m_qvdkzhim(C_cnszsxvd arg0, C_mnbpdvbi$C_slhtkdfw arg1)
translate(MatrixStack matrices, HeadFeatureRenderer$C_slhtkdfw arg1)
m_174483_(C_3181_ p_174484_, C_4425_$C_345853_ p_366424_)