| public static ModelData | |
| public static EquipmentModelData<ModelData> | |
| public void | |
| public void | | a(boolean arg0) | | setAllVisible(boolean arg0) | | method_2805(boolean arg0) | | setVisible(boolean arg0) | | m_hjujknmv(boolean arg0) | | setVisible(boolean arg0) | | m_8009_(boolean arg0) |
|
| public void | | a(ick o, chb o, fzm arg2) | | translateToHand(AvatarRenderState arg0, HumanoidArm arg1, PoseStack arg2) | | method_72859(class_10055 arg0, class_1306 arg1, class_4587 arg2) | | setArmAngle(PlayerEntityRenderState arg0, Arm arg1, MatrixStack arg2) | | m_rubfxhsx(C_irjrdkwt arg0, C_njjnizsa arg1, C_cnszsxvd arg2) | | setArmAngle(ick arg0, Arm arg1, MatrixStack matrices) | | m_6002_(C_411235_ p_450801_, C_520_ p_452632_, C_3181_ arg2) |
|
| public ModelPart | |