net.minecraft.client.render.entity.model

public class PlayerEntityModel

extends BipedEntityModel<PlayerEntityRenderState>

All mapped superinterfaces:

ModelWithArms, ModelWithHead

hht
net.minecraft.client.model.player.PlayerModel
net.minecraft.class_591
net.minecraft.client.render.entity.model.PlayerEntityModel
net.minecraft.unmapped.C_aacegqwq
net.minecraft.client.render.entity.model.PlayerEntityModel
net.minecraft.src.C_433040_

Field summary

Modifier and TypeField
protected static final String
q
LEFT_SLEEVE
field_32540
LEFT_SLEEVE
f_bbwzatep
LEFT_SLEEVE
f_436571_
protected static final String
r
RIGHT_SLEEVE
field_32541
RIGHT_SLEEVE
f_kbeskhpo
RIGHT_SLEEVE
f_435611_
protected static final String
s
LEFT_PANTS
field_32536
LEFT_PANTS
f_dilwibpr
LEFT_PANTS
f_436735_
protected static final String
t
RIGHT_PANTS
field_32537
RIGHT_PANTS
f_vtmwntpz
RIGHT_PANTS
f_436101_
private final List<ModelPart>
z
bodyParts
field_27466
parts
f_hgnuvbes
f_434610_
public final ModelPart
u
leftSleeve
field_3484
leftSleeve
f_vfnsbjvp
leftSleeve
f_436023_
public final ModelPart
v
rightSleeve
field_3486
rightSleeve
f_kljsammi
rightSleeve
f_433417_
public final ModelPart
w
leftPants
field_3482
leftPants
f_xcwuptla
leftPants
f_434954_
public final ModelPart
x
rightPants
field_3479
rightPants
f_dxtftjok
rightPants
f_436250_
public final ModelPart
y
jacket
field_3483
jacket
f_pqurtlnk
jacket
f_437337_
private final boolean
A
slim
field_3480
thinArms
f_vphnmqpc
thinArms
f_434048_

Constructor summary

ModifierConstructor
public (ModelPart root, boolean thinArms)

Method summary

Modifier and TypeMethod
public static ModelData
a(hdk o, boolean o)
createMesh(CubeDeformation arg0, boolean arg1)
method_32028(class_5605 arg0, boolean arg1)
getTexturedModelData(Dilation dilation, boolean slim)
m_vmsftkej(C_kzsbkpiu arg0, boolean arg1)
getTexturedModelData(Dilation dilation, boolean slim)
m_440260_(C_141661_ p_454085_, boolean p_455012_)
public static EquipmentModelData<ModelData>
b(hdk o, hdk o)
createArmorMeshSet(CubeDeformation arg0, CubeDeformation arg1)
method_72857(class_5605 arg0, class_5605 arg1)
createEquipmentModelData(Dilation hatDilation, Dilation armorDilation)
m_hhdbgitz(C_kzsbkpiu arg0, C_kzsbkpiu arg1)
m_439064_(C_141661_ p_454036_, C_141661_ p_454822_)
public void
a(ick arg0)
setupAnim(AvatarRenderState arg0)
method_62110(class_10055 arg0)
setAngles(PlayerEntityRenderState arg0)
m_zqbvfxqc(C_irjrdkwt arg0)
updateAnimation(ick arg0)
m_102844_(C_411235_ arg0)
public void
a(boolean arg0)
setAllVisible(boolean arg0)
method_2805(boolean arg0)
setVisible(boolean arg0)
m_hjujknmv(boolean arg0)
setVisible(boolean arg0)
m_8009_(boolean arg0)
public void
a(ick o, chb o, fzm arg2)
translateToHand(AvatarRenderState arg0, HumanoidArm arg1, PoseStack arg2)
method_72859(class_10055 arg0, class_1306 arg1, class_4587 arg2)
setArmAngle(PlayerEntityRenderState arg0, Arm arg1, MatrixStack arg2)
m_rubfxhsx(C_irjrdkwt arg0, C_njjnizsa arg1, C_cnszsxvd arg2)
setArmAngle(ick arg0, Arm arg1, MatrixStack matrices)
m_6002_(C_411235_ p_450801_, C_520_ p_452632_, C_3181_ arg2)
public ModelPart
a(bgr arg0)
getRandomBodyPart(RandomSource arg0)
method_22697(class_5819 arg0)
getRandomPart(Random random)
m_pyqhlfcf(C_rlomrsco arg0)
m_pyqhlfcf(RandomGenerator random)
m_443733_(C_212974_ arg0)