net.minecraft.client.render.entity

public class DrownedEntityRenderer

extends ZombieBaseEntityRenderer<DrownedEntity, ZombieEntityRenderState, DrownedEntityModel>

All mapped superinterfaces:

FeatureRendererContext

grx
net.minecraft.client.renderer.entity.DrownedRenderer
net.minecraft.class_890
net.minecraft.client.render.entity.DrownedEntityRenderer
net.minecraft.unmapped.C_suizdodr
net.minecraft.client.render.entity.DrownedEntityRenderer
net.minecraft.src.C_4323_

Field summary

Modifier and TypeField
private static final Identifier
a
DROWNED_LOCATION
field_4659
TEXTURE
f_epqzogub
TEXTURE
f_114098_

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
public ZombieEntityRenderState
a()
createRenderState()
method_62415()
createRenderState()
m_lpbzwbfo()
createState()
m_5478_()
public Identifier
a(hbc arg0)
getTextureLocation(ZombieRenderState arg0)
method_4163(class_10086 arg0)
getTexture(ZombieEntityRenderState arg0)
m_cfjtddqs(C_aaksstrq arg0)
getTexture(hbc arg0)
m_113764_(C_346100_ arg0)
protected void
a(hbc o, ffv o, float o, float arg3)
setupRotations(ZombieRenderState arg0, PoseStack arg1, float arg2, float arg3)
method_4164(class_10086 arg0, class_4587 arg1, float arg2, float arg3)
setupTransforms(ZombieEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3)
m_ezandtcl(C_aaksstrq arg0, C_cnszsxvd arg1, float arg2, float arg3)
setupTransforms(hbc arg0, MatrixStack matrices, float arg2, float arg3)
m_7523_(C_346100_ p_114104_, C_3181_ p_114105_, float p_114106_, float arg3)
protected BipedEntityModel$ArmPose
a(cln o, bvc arg1)
getArmPose(Drowned arg0, HumanoidArm arg1)
method_65565(class_1551 arg0, class_1306 arg1)
getArmPose(DrownedEntity arg0, Arm arg1)
m_hfelzaeg(C_yfizxqob arg0, C_njjnizsa arg1)
m_rzuxudmd(DrownedEntity arg0, Arm arg1)
m_372540_(C_990_ p_375536_, C_520_ arg1)