net.minecraft.client.render.entity.model

public class ZombieVillagerEntityModel<S extends ZombieVillagerRenderState>

extends BipedEntityModel<S> implements ModelWithHat

All mapped superinterfaces:

ModelWithArms, ModelWithHead, ModelWithHat

gev
net.minecraft.client.model.ZombieVillagerModel
net.minecraft.class_619
net.minecraft.client.render.entity.model.ZombieVillagerEntityModel
net.minecraft.unmapped.C_jcdpjgvr
net.minecraft.client.render.entity.model.ZombieVillagerEntityModel
net.minecraft.src.C_3887_

Field summary

Modifier and TypeField
private final ModelPart
a
hatRim
field_17144
hatRim
f_vnofkqig
hatRim
f_104156_

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
public static TexturedModelData
a()
createBodyLayer()
method_32070()
getTexturedModelData()
m_gyntgjbp()
getTexturedModelData()
m_171095_()
public static TexturedModelData
a(gfi o)
createArmorLayer(CubeDeformation arg0)
method_32069(class_5605 arg0)
getArmorTexturedModelData(Dilation dilation)
m_cwdnarva(C_kzsbkpiu arg0)
getArmorTexturedModelData(Dilation dilation)
m_171093_(C_141661_ p_171094_)
public void
a(S arg0)
setupAnim(S arg0)
method_17135(S arg0)
setAngles(S arg0)
m_jjtuvtsw(S arg0)
setAngles(S arg0)
m_6973_(S arg0)
public void
a(boolean arg0)
hatVisible(boolean arg0)
method_17150(boolean arg0)
setHatVisible(boolean arg0)
m_jqtbfmyb(boolean arg0)
m_104059_(boolean arg0)
public void
a(ffv arg0)
translateToArms(PoseStack arg0)
method_65191(class_4587 arg0)
rotateArms(MatrixStack arg0)
m_xplkljjh(C_cnszsxvd arg0)
m_xplkljjh(MatrixStack arg0)
m_372035_(C_3181_ arg0)