net.minecraft.client.render.entity

public abstract class AbstractSkeletonEntityRenderer<T extends AbstractSkeletonEntity, S extends SkeletonEntityRenderState>

extends BipedEntityRenderer<T, S, SkeletonEntityModel<S>>

All mapped superinterfaces:

FeatureRendererContext

hcv
net.minecraft.client.renderer.entity.AbstractSkeletonRenderer
net.minecraft.class_9989
net.minecraft.client.render.entity.AbstractSkeletonEntityRenderer
net.minecraft.unmapped.C_gurxrznl
net.minecraft.client.render.entity.AbstractSkeletonEntityRenderer
net.minecraft.src.C_346095_

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context, EntityModelLayer layer, EntityModelLayer armorInnerLayer, EntityModelLayer armorOuterLayer)
public (EntityRendererFactory$Context context, EntityModelLayer armorInnerLayer, EntityModelLayer armorOuterLayer, SkeletonEntityModel<S> model)

Method summary

Modifier and TypeMethod
public void
a(T o, S o, float arg2)
extractRenderState(T arg0, S arg1, float arg2)
method_62367(T arg0, S arg1, float arg2)
updateRenderState(T arg0, S arg1, float arg2)
m_icysjlrm(T arg0, S arg1, float arg2)
updateState(T waypoint, S arg1, float arg2)
m_351578_(T p_363603_, S p_362928_, float arg2)
protected boolean
a(S arg0)
isShaking(S arg0)
method_62368(S arg0)
isShaking(S arg0)
m_efjxjphd(S arg0)
isShaking(S arg0)
m_5936_(S arg0)
protected BipedEntityModel$ArmPose
a(crd o, cad arg1)
getArmPose(AbstractSkeleton arg0, HumanoidArm arg1)
method_65833(class_1547 arg0, class_1306 arg1)
getArmPose(AbstractSkeletonEntity arg0, Arm arg1)
m_qpcorzvf(C_ilzbrevm arg0, C_njjnizsa arg1)
getArmPose(AbstractSkeletonEntity waypoint, Arm arg1)
m_372540_(C_981_ p_376655_, C_520_ arg1)