net.minecraft.client.render.entity.feature

public abstract class StuckObjectsFeatureRenderer<M extends PlayerEntityModel>

extends FeatureRenderer<PlayerEntityRenderState, M>

hjc
net.minecraft.client.renderer.entity.layers.StuckInBodyLayer
net.minecraft.class_4507
net.minecraft.client.render.entity.feature.StuckObjectsFeatureRenderer
net.minecraft.unmapped.C_puicivlk
net.minecraft.client.render.entity.feature.StuckObjectsFeatureRenderer
net.minecraft.src.C_4456_

Field summary

Modifier and TypeField
private final Model
a
model
field_53229
model
f_ozfkfzvs
f_349404_
private final Identifier
b
texture
field_53230
texture
f_ovkqbzwt
id
f_346401_
private final StuckObjectsFeatureRenderer$RenderPosition
c
placementStyle
field_53231
renderPosition
f_iatkbbib
f_346870_

Constructor summary

ModifierConstructor
public (LivingEntityRenderer<?, PlayerEntityRenderState, M> entityRenderer, Model model, Identifier texture, StuckObjectsFeatureRenderer$RenderPosition renderPosition)

Method summary

Modifier and TypeMethod
protected abstract int
a(hmb arg0)
numStuck(PlayerRenderState arg0)
method_22134(class_10055 arg0)
getObjectCount(PlayerEntityRenderState playerRenderState)
m_tnsiwgim(C_pkqgufgx arg0)
getObjectCount(PlayerRenderState arg0)
m_7040_(C_346020_ arg0)
private void
a(foc o, gxm o, int o, float o, float o, float arg5)
renderStuckItem(PoseStack arg0, MultiBufferSource arg1, int arg2, float arg3, float arg4, float arg5)
method_22130(class_4587 arg0, class_4597 arg1, int arg2, float arg3, float arg4, float arg5)
renderObject(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float arg3, float directionX, float directionY)
m_cfatiznu(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, float arg3, float arg4, float arg5)
renderObject(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float directionX, float directionY, float directionZ)
m_5558_(C_3181_ p_117567_, C_4139_ p_117568_, int p_117570_, float p_117571_, float p_117572_, float arg5)
public void
a(foc o, gxm o, int o, hmb o, float o, float arg5)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, PlayerRenderState arg3, float arg4, float arg5)
method_22132(class_4587 arg0, class_4597 arg1, int arg2, class_10055 arg3, float arg4, float arg5)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, PlayerEntityRenderState arg3, float arg4, float arg5)
m_czviysfh(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_pkqgufgx arg3, float arg4, float arg5)
render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int arg2, PlayerRenderState arg3, float arg4, float arg5)
m_6494_(C_3181_ p_117576_, C_4139_ p_117577_, int p_367175_, C_346020_ p_117579_, float p_117580_, float arg5)
private static float
a(float o)
snapToFace(float arg0)
method_62597(float arg0)
method_62597(float arg0)
m_eklxwqho(float arg0)
m_355158_(float p_362675_)