net.minecraft.client.gl

public interface PostEffectPass$Sampler

gxt$a
net.minecraft.client.renderer.PostPass$Input
net.minecraft.class_283$class_9971
net.minecraft.client.gl.PostEffectPass$Sampler
net.minecraft.unmapped.C_ihtuvtqd$C_fnkrufbq
net.minecraft.client.gl.PostProcessShader$C_fnkrufbq
net.minecraft.src.C_4146_$C_346040_

Method summary

Modifier and TypeMethod
void
a(flv o, Map<ame, fnq<fmq>> arg1)
addToPass(FramePass arg0, Map<ResourceLocation, ResourceHandle<RenderTarget>> arg1)
method_62259(class_9916 arg0, Map<class_2960, class_9925<class_276>> arg1)
preRender(FramePass pass, Map<Identifier, Handle<Framebuffer>> internalTargets)
m_apnahyct(C_rubbuuwf arg0, Map<C_ncpywfca, C_elxwzinw<C_xxwgvelc>> arg1)
m_353325_(C_345708_ p_367378_, Map<C_5265_, C_345805_<C_3106_>> arg1)
default void
a(Map<ame, fnq<fmq>> arg0)
cleanup(Map<ResourceLocation, ResourceHandle<RenderTarget>> arg0)
method_62261(Map<class_2960, class_9925<class_276>> arg0)
postRender(Map<Identifier, Handle<Framebuffer>> internalTargets)
m_oarcelmw(Map<C_ncpywfca, C_elxwzinw<C_xxwgvelc>> arg0)
m_351787_(Map<C_5265_, C_345805_<C_3106_>> arg0)
GpuTextureView
b(Map<ame, fnq<fmq>> arg0)
texture(Map<ResourceLocation, ResourceHandle<RenderTarget>> arg0)
method_71128(Map<class_2960, class_9925<class_276>> arg0)
getTexture(Map<Identifier, Handle<Framebuffer>> internalTargets)
m_syqrfnxk(Map<C_ncpywfca, C_elxwzinw<C_xxwgvelc>> arg0)
m_352090_(Map<C_5265_, C_345805_<C_3106_>> arg0)
String
a()
samplerName()
comp_3038()
samplerName()
m_gbjiookh()
m_355302_()