net.minecraft.client.render.block.entity

public class ChestBlockEntityRenderer<T extends BlockEntity extends LidOpenable>

implements BlockEntityRenderer<T, ChestBlockEntityRenderState>

hiz
net.minecraft.client.renderer.blockentity.ChestRenderer
net.minecraft.class_826
net.minecraft.client.render.block.entity.ChestBlockEntityRenderer
net.minecraft.unmapped.C_bpftaxgr
net.minecraft.client.render.block.entity.ChestBlockEntityRenderer
net.minecraft.src.C_4247_

Field summary

Modifier and TypeField
private final SpriteHolder
a
materials
field_61784
materials
f_apgmfdeq
f_413338_
private final ChestBlockModel
b
singleModel
field_53165
singleChest
f_yjkgqest
singleModel
f_348337_
private final ChestBlockModel
c
doubleLeftModel
field_53166
doubleChestLeft
f_elptawxw
leftModel
f_347245_
private final ChestBlockModel
d
doubleRightModel
field_53167
doubleChestRight
f_vskuagwx
rightModel
f_347125_
private final boolean
e
xmasTextures
field_4365
christmas
f_dgltnqed
christmas
f_112359_

Constructor summary

ModifierConstructor
public (BlockEntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
public static boolean
a()
xmasTextures()
method_65559()
isAroundChristmas()
m_uvebwgtk()
isAroundChristmas()
m_374397_()
public ChestBlockEntityRenderState
d()
createRenderState()
method_74368()
createRenderState()
m_emcygwrg()
m_iuesdrvc()
m_414927_()
public void
a(T o, hka o, float o, foh o, hxo$a arg4)
extractRenderState(T arg0, ChestRenderState arg1, float arg2, Vec3 arg3, ModelFeatureRenderer$CrumblingOverlay arg4)
method_74365(T arg0, class_11959 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4)
updateRenderState(T arg0, ChestBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4)
m_oswecyps(T arg0, C_hwctgkhz arg1, float arg2, C_vgpupfxx arg3, C_igmrxfac$C_sjzuuczc arg4)
m_fevwnmcl(T blockEntity, C_hwctgkhz arg1, float arg2, Vec3d arg3, C_igmrxfac$C_sjzuuczc arg4)
m_414963_(T p_426323_, C_411347_ p_427971_, float p_424703_, C_3046_ p_427162_, C_410996_$C_411281_ arg4)
public void
a(hka o, fua o, hgy o, ibo arg3)
submit(ChestRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3)
method_74367(class_11959 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(ChestBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
m_totznpyn(C_hwctgkhz arg0, C_cnszsxvd arg1, C_wwuzokad arg2, C_qgswxwgk arg3)
m_ixzodvlp(C_hwctgkhz arg0, MatrixStack matrices, hgy arg2, C_qgswxwgk arg3)
m_6922_(C_411347_ p_425196_, C_3181_ p_426678_, C_411150_ p_425989_, C_411395_ arg3)
private ChestBlockEntityRenderState$Variant
a(egg o, boolean arg1)
getChestMaterial(BlockEntity arg0, boolean arg1)
method_74366(class_2586 arg0, boolean arg1)
getVariant(BlockEntity blockEntity, boolean christmas)
m_jjrjacia(C_kvegafmh arg0, boolean arg1)
m_jjrjacia(BlockEntity blockEntity, boolean arg1)
m_420143_(C_1991_ p_429703_, boolean arg1)