| public MobSpawnerBlockEntityRenderState | | a() | | createRenderState() | | method_74387() | | createRenderState() | | m_xdgebnwa() | | m_iuesdrvc() | | m_414927_() |
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| public void | | a(eib o, hkn o, float o, foh o, hxo$a arg4) | | extractRenderState(SpawnerBlockEntity arg0, SpawnerRenderState arg1, float arg2, Vec3 arg3, ModelFeatureRenderer$CrumblingOverlay arg4) | | method_74388(class_2636 arg0, class_11973 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(MobSpawnerBlockEntity arg0, MobSpawnerBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) | | m_rqglxquu(C_qtiirvxr arg0, C_cunwfkru arg1, float arg2, C_vgpupfxx arg3, C_igmrxfac$C_sjzuuczc arg4) | | m_fevwnmcl(MobSpawnerBlockEntity blockEntity, hkn arg1, float arg2, Vec3d arg3, C_igmrxfac$C_sjzuuczc arg4) | | m_414963_(C_2027_ p_425461_, C_410925_ p_431520_, float p_424506_, C_3046_ p_427855_, C_410996_$C_411281_ arg4) |
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| public void | | a(hkn o, fua o, hgy o, ibo arg3) | | submit(SpawnerRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3) | | method_3589(class_11973 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(MobSpawnerBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) | | m_sqfjttsd(C_cunwfkru arg0, C_cnszsxvd arg1, C_wwuzokad arg2, C_qgswxwgk arg3) | | m_ixzodvlp(hkn arg0, MatrixStack matrices, hgy arg2, C_qgswxwgk arg3) | | m_6922_(C_410925_ p_426807_, C_3181_ p_425864_, C_411150_ p_427406_, C_411395_ arg3) |
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| public static void | | a(fua o, hgy o, huk o, hnw o, float o, float o, ibo o) | | submitEntityInSpawner(PoseStack arg0, SubmitNodeCollector arg1, EntityRenderState arg2, EntityRenderDispatcher arg3, float arg4, float arg5, CameraRenderState arg6) | | method_55253(class_4587 arg0, class_11659 arg1, class_10017 arg2, class_898 arg3, float arg4, float arg5, class_12075 arg6) | | renderDisplayEntity(MatrixStack matrices, OrderedRenderCommandQueue queue, EntityRenderState state, EntityRenderManager entityRenderDispatcher, float rotation, float scale, CameraRenderState cameraRenderState) | | m_zdgsxljc(C_cnszsxvd arg0, C_wwuzokad arg1, C_vptppxob arg2, C_gmkqxljo arg3, float arg4, float arg5, C_qgswxwgk arg6) | | m_zdgsxljc(MatrixStack matrices, hgy arg1, EntityRenderState arg2, EntityRenderDispatcher arg3, float degrees, float arg5, C_qgswxwgk arg6) | | m_415525_(C_3181_ p_423723_, C_411150_ p_425111_, C_345678_ p_428211_, C_4330_ p_425589_, float p_430598_, float p_430747_, C_411395_ p_429467_) |
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