| public void | | a(eis o, hkp o, float o, foh o, hxo$a arg4) | | extractRenderState(VaultBlockEntity arg0, VaultRenderState arg1, float arg2, Vec3 arg3, ModelFeatureRenderer$CrumblingOverlay arg4) | | method_74398(class_9199 arg0, class_11975 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(VaultBlockEntity arg0, VaultBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) | | m_vbutwyzg(C_xclnoluc arg0, C_aakzmzgj arg1, float arg2, C_vgpupfxx arg3, C_igmrxfac$C_sjzuuczc arg4) | | m_fevwnmcl(VaultBlockEntity blockEntity, hkp arg1, float arg2, Vec3d arg3, C_igmrxfac$C_sjzuuczc arg4) | | m_414963_(C_313346_ p_428366_, C_411127_ p_426429_, float p_428835_, C_3046_ p_431366_, C_410996_$C_411281_ arg4) |
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| public void | | a(hkp o, fua o, hgy o, ibo arg3) | | submit(VaultRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3) | | method_56852(class_11975 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(VaultBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) | | m_dctzozru(C_aakzmzgj arg0, C_cnszsxvd arg1, C_wwuzokad arg2, C_qgswxwgk arg3) | | m_ixzodvlp(hkp arg0, MatrixStack matrices, hgy arg2, C_qgswxwgk arg3) | | m_6922_(C_411127_ p_431651_, C_3181_ p_429833_, C_411150_ p_428537_, C_411395_ arg3) |
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