| public void | | a(wt arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | method_1603(class_952 arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | render(IronGolemEntity entity, double dx, double dy, double dz, float yaw, float tickDelta) | | doRender(EntityIronGolem arg0, double arg1, double arg2, double arg3, float arg4, float arg5) |
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| protected void | | a(wt arg0, float arg1, float arg2, float arg3) | | method_1605(class_952 arg0, float arg1, float arg2, float arg3) | | applyRotation(IronGolemEntity entity, float bob, float bodyYaw, float tickDelta) | | rotateCorpse(EntityIronGolem arg0, float arg1, float arg2, float arg3) |
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