net.minecraft.client.render.entity

public class UndeadMobRenderer

extends MobRenderer

bnw
net.minecraft.class_559
net.minecraft.client.render.entity.UndeadMobRenderer
net.minecraft.client.renderer.entity.RenderBiped

Field summary

Modifier and TypeField
protected HumanoidModel
a
field_2121
humanoidModel
modelBipedMain
protected float
f
field_2122
size
field_77070_b
protected HumanoidModel
g
field_5193
model1
modelArmourChestplate
protected HumanoidModel
h
field_5194
model2
field_82425_h
private static final Map
k
field_6496
TEXTURE_LOCATIONS
field_110859_k
private static final String[]
l
field_5195
MATERIALS
bipedArmorFilenamePrefix

Constructor summary

ModifierConstructor
public (HumanoidModel model, float shadowSize)
public (HumanoidModel model, float shadowSize, float size)

Method summary

Modifier and TypeMethod
protected void
d()
method_4330()
initModels()
func_82421_b()
public static Identifier
a(abb arg0, int arg1)
method_5758(class_1028 arg0, int arg1)
getTextureLocation(ArmorItem armor, int layer)
func_110857_a(ItemArmor arg0, int arg1)
public static Identifier
a(abb arg0, int arg1, String arg2)
method_5759(class_1028 arg0, int arg1, String arg2)
getTextureLocation(ArmorItem armor, int layer, String path)
func_110858_a(ItemArmor arg0, int arg1, String arg2)
protected int
a(sw arg0, int arg1, float arg2)
method_1564(class_871 arg0, int arg1, float arg2)
bindTexture(MobEntity mob, int layer, float tickDelta)
shouldRenderPass(EntityLiving arg0, int arg1, float arg2)
protected void
b(sw arg0, int arg1, float arg2)
method_5760(class_871 arg0, int arg1, float arg2)
renderArmorPiece(MobEntity entity, int piece, float f)
func_82408_c(EntityLiving arg0, int arg1, float arg2)
public void
a(sw arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_1559(class_871 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(MobEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
doRender(EntityLiving arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
protected Identifier
a(sw arg0)
method_5757(class_871 arg0)
getTextureLocation(MobEntity entity)
getEntityTexture(EntityLiving arg0)
protected void
a(sw arg0, add arg1)
method_4329(class_871 arg0, class_1071 arg1)
setupAnimation(MobEntity entity, ItemStack itemInHand)
func_82420_a(EntityLiving arg0, ItemStack arg1)
protected void
a(sw arg0, float arg1)
method_1569(class_871 arg0, float arg1)
renderMore(MobEntity entity, float tickDelta)
renderEquippedItems(EntityLiving arg0, float arg1)
protected void
e()
method_4331()
glTranslate()
func_82422_c()