net.minecraft.server

public class ChunkMap

mq
net.minecraft.class_792
net.minecraft.server.ChunkMap
net.minecraft.server.management.PlayerManager

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_8883
LOGGER
field_152627_a
private final ServerWorld
b
field_2789
world
theWorldServer
private final List
c
field_2790
players
players
private final Long2ObjectHashMap
d
field_2791
chunksByPos
playerInstances
private final List
e
field_2792
dirty
playerInstancesToUpdate
private final List
f
field_6725
chunks
playerInstanceList
private int
g
field_2793
chunkViewDistance
playerViewRadius
private long
h
field_6726
lastUpdateTime
previousTotalWorldTime
private final int[][]
i
field_2794
adjacentChunkCoords
xzDirectionsConst

Constructor summary

ModifierConstructor
public (ServerWorld world)

Method summary

Modifier and TypeMethod
public ServerWorld
a()
method_2103()
getWorld()
getMinecraftServer()
public void
b()
method_2111()
tick()
updatePlayerInstances()
public boolean
a(int arg0, int arg1)
method_8116(int arg0, int arg1)
hasChunk(int chunkX, int chunkZ)
func_152621_a(int arg0, int arg1)
private ChunkMap__ChunkHolder
a(int arg0, int arg1, boolean arg2)
method_2107(int arg0, int arg1, boolean arg2)
getChunk(int chunkX, int chunkZ, boolean add)
getPlayerInstance(int arg0, int arg1, boolean arg2)
public void
a(int arg0, int arg1, int arg2)
method_2105(int arg0, int arg1, int arg2)
onBlockChanged(int x, int y, int z)
markBlockForUpdate(int arg0, int arg1, int arg2)
public void
a(mw arg0)
method_2109(class_798 arg0)
addPlayer(ServerPlayerEntity player)
addPlayer(EntityPlayerMP arg0)
public void
b(mw arg0)
method_2113(class_798 arg0)
trackNewLoadedChunks(ServerPlayerEntity player)
filterChunkLoadQueue(EntityPlayerMP arg0)
public void
c(mw arg0)
method_2115(class_798 arg0)
removePlayer(ServerPlayerEntity player)
removePlayer(EntityPlayerMP arg0)
private boolean
a(int arg0, int arg1, int arg2, int arg3, int arg4)
method_2106(int arg0, int arg1, int arg2, int arg3, int arg4)
isChunkWithinView(int chunkX, int chunkZ, int playerChunkX, int playerChunkZ, int chunkViewDistance)
overlaps(int arg0, int arg1, int arg2, int arg3, int arg4)
public void
d(mw arg0)
method_2116(class_798 arg0)
movePlayer(ServerPlayerEntity player)
updateMountedMovingPlayer(EntityPlayerMP arg0)
public boolean
a(mw arg0, int arg1, int arg2)
method_2110(class_798 arg0, int arg1, int arg2)
isChunkWithinView(ServerPlayerEntity player, int chunkX, int chunkZ)
isPlayerWatchingChunk(EntityPlayerMP arg0, int arg1, int arg2)
public void
a(int arg0)
method_8115(int arg0)
updateViewDistance(int chunkViewDistance)
func_152622_a(int arg0)
public static int
b(int arg0)
method_2104(int arg0)
getViewDistance(int chunkViewDistance)
getFurthestViewableBlock(int arg0)