| public static void | | a() | | method_5537() | | register() | | registerVillagePieces() |
|
| public static List | | a(Random arg0, int arg1) | | method_5538(Random arg0, int arg1) | | getPieceWeights(Random random, int size) | | getStructureVillageWeightedPieceList(Random arg0, int arg1) |
|
| private static int | | a(List arg0) | | method_88(List arg0) | | updateTotalWeight(List weights) | | func_75079_a(List arg0) |
|
| private static VillagePieces__VillagePiece | | a(awa arg0, avu arg1, List arg2, Random arg3, int arg4, int arg5, int arg6, int arg7, int arg8) | | method_86(class_50 arg0, class_44 arg1, List arg2, Random arg3, int arg4, int arg5, int arg6, int arg7, int arg8) | | createBuildingPiece(VillagePieces__Start startPiece, VillagePieces__VillagePieceWeight weight, List pieces, Random random, int x, int y, int z, int facing, int generationDepth) | | func_75083_a(StructureVillagePieces$Start arg0, StructureVillagePieces$PieceWeight arg1, List arg2, Random arg3, int arg4, int arg5, int arg6, int arg7, int arg8) |
|
| private static VillagePieces__VillagePiece | | c(awa arg0, List arg1, Random arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | method_91(class_50 arg0, List arg1, Random arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | generateNextBuildingPiece(VillagePieces__Start startPiece, List pieces, Random random, int x, int y, int z, int facing, int generationDepth) | | getNextVillageComponent(StructureVillagePieces$Start arg0, List arg1, Random arg2, int arg3, int arg4, int arg5, int arg6, int arg7) |
|
| private static StructurePiece | | d(awa arg0, List arg1, Random arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | method_92(class_50 arg0, List arg1, Random arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | generateBuildingPiece(VillagePieces__Start startPiece, List pieces, Random random, int x, int y, int z, int facing, int generationDepth) | | getNextVillageStructureComponent(StructureVillagePieces$Start arg0, List arg1, Random arg2, int arg3, int arg4, int arg5, int arg6, int arg7) |
|
| private static StructurePiece | | e(awa arg0, List arg1, Random arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | method_93(class_50 arg0, List arg1, Random arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | generateRoadPiece(VillagePieces__Start startPiece, List pieces, Random random, int x, int y, int z, int facing, int generationDepth) | | getNextComponentVillagePath(StructureVillagePieces$Start arg0, List arg1, Random arg2, int arg3, int arg4, int arg5, int arg6, int arg7) |
|