net.minecraft.block

public class FenceBlock

extends Block

agt
net.minecraft.unmapped.C_89914243
net.minecraft.block.FenceBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
f_15126853
NORTH
public static final BooleanProperty
b
f_72188588
EAST
public static final BooleanProperty
N
f_87080121
SOUTH
public static final BooleanProperty
O
f_04764861
WEST

Constructor summary

ModifierConstructor
public (Material arg0)
public (Material arg0, MapColor arg1)

Method summary

Modifier and TypeMethod
public void
a(adm arg0, cj arg1, alz arg2, aug arg3, List<aug> arg4, pk arg5)
m_64404227(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_82690114 arg3, List<C_82690114> arg4, C_42232651 arg5)
addCollisions(World arg0, BlockPos arg1, BlockState arg2, Box arg3, List<Box> arg4, Entity arg5)
public void
a(adq arg0, cj arg1)
m_98737217(C_46108969 arg0, C_32594356 arg1)
updateShape(WorldView arg0, BlockPos arg1)
public boolean
c()
m_57757663()
isSolidRender()
public boolean
d()
m_76696200()
isCube()
public boolean
b(adq arg0, cj arg1)
m_93785535(C_46108969 arg0, C_32594356 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
public boolean
e(adq arg0, cj arg1)
m_58840991(C_46108969 arg0, C_32594356 arg1)
shouldConnectTo(WorldView world, BlockPos pos)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
m_39069644(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_40996800 arg3, C_28786548 arg4, float arg5, float arg6, float arg7)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, Direction arg4, float arg5, float arg6, float arg7)
public int
c(alz arg0)
m_14593609(C_15815210 arg0)
getMetadataFromState(BlockState arg0)
public BlockState
a(alz arg0, adq arg1, cj arg2)
m_43334227(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
protected StateDefinition
e()
m_74806612()
createStateDefinition()
public boolean
a(adq arg0, cj arg1, cq arg2)
m_28922194(C_46108969 arg0, C_32594356 arg1, C_28786548 arg2)
shouldRenderFace(WorldView arg0, BlockPos arg1, Direction arg2)