net.minecraft.block

public class AnvilBlock

extends FallingBlock

aez
net.minecraft.unmapped.C_41649100
net.minecraft.block.AnvilBlock

Field summary

Modifier and TypeField
public static final DirectionProperty
a
f_53349688
FACING
public static final IntegerProperty
b
f_18945805
DAMAGE

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public boolean
d()
m_76696200()
isCube()
public boolean
c()
m_57757663()
isSolidRender()
public BlockState
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
m_05287994(C_64041439 arg0, C_32594356 arg1, C_28786548 arg2, float arg3, float arg4, float arg5, int arg6, C_74425583 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
m_39069644(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_40996800 arg3, C_28786548 arg4, float arg5, float arg6, float arg7)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, Direction arg4, float arg5, float arg6, float arg7)
public int
a(alz arg0)
m_40479460(C_15815210 arg0)
getDropItemMetadata(BlockState arg0)
public void
a(adq arg0, cj arg1)
m_98737217(C_46108969 arg0, C_32594356 arg1)
updateShape(WorldView arg0, BlockPos arg1)
protected void
a(uy arg0)
m_84565679(C_71700262 arg0)
beforeStartFalling(FallingBlockEntity arg0)
public void
a_(adm arg0, cj arg1)
m_11631982(C_64041439 arg0, C_32594356 arg1)
onTickFallingBlockEntity(World arg0, BlockPos arg1)
public BlockState
a(int arg0)
m_28027445(int arg0)
getStateFromMetadata(int arg0)
public int
c(alz arg0)
m_14593609(C_15815210 arg0)
getMetadataFromState(BlockState arg0)
protected StateDefinition
e()
m_74806612()
createStateDefinition()
public void
a(zw arg0, yz arg1, List<zx> arg2)
m_77245430(C_98888256 arg0, C_87042217 arg1, List<C_88708284> arg2)
addToCreativeMenu(Item arg0, CreativeModeTab arg1, List<ItemStack> arg2)
public boolean
a(adq arg0, cj arg1, cq arg2)
m_28922194(C_46108969 arg0, C_32594356 arg1, C_28786548 arg2)
shouldRenderFace(WorldView arg0, BlockPos arg1, Direction arg2)
public BlockState
b(alz arg0)
m_45457731(C_15815210 arg0)
getStateForItemModel(BlockState arg0)