| public boolean | |
| public boolean | | c() | | m_57757663() | | isSolidRender() |
|
| public BlockState | | a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7) | | m_05287994(C_64041439 arg0, C_32594356 arg1, C_28786548 arg2, float arg3, float arg4, float arg5, int arg6, C_74425583 arg7) | | getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7) |
|
| public boolean | | a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7) | | m_39069644(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_40996800 arg3, C_28786548 arg4, float arg5, float arg6, float arg7) | | use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, Direction arg4, float arg5, float arg6, float arg7) |
|
| public int | |
| public void | |
| protected void | |
| public void | |
| public BlockState | | a(int arg0) | | m_28027445(int arg0) | | getStateFromMetadata(int arg0) |
|
| public int | |
| protected StateDefinition | | e() | | m_74806612() | | createStateDefinition() |
|
| public void | |
| public boolean | |
| public BlockState | |