net.minecraft.client.render.entity

public class PlayerRenderer

extends LivingEntityRenderer<ClientPlayerEntity>

bln
net.minecraft.class_570
net.minecraft.client.render.entity.PlayerRenderer
net.minecraft.client.renderer.entity.RenderPlayer

Field summary

Modifier and TypeField
private boolean
a
field_11185
thinArms
smallArms

Constructor summary

ModifierConstructor
public (EntityRenderDispatcher arg0)
public (EntityRenderDispatcher dispatcher, boolean thinArms)

Method summary

Modifier and TypeMethod
public PlayerModel
g()
method_10308()
getModel()
getMainModel()
public void
a(bet arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_1581(class_1631 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(ClientPlayerEntity entity, double dx, double dy, double dz, float yaw, float tickDelta)
doRender(AbstractClientPlayer entity, double x, double y, double z, float entityYaw, float partialTicks)
private void
d(bet arg0)
method_10307(class_1631 arg0)
setModelStatus(ClientPlayerEntity entity)
setModelVisibilities(AbstractClientPlayer clientPlayer)
protected Identifier
a(bet arg0)
method_5797(class_1631 arg0)
getTextureLocation(ClientPlayerEntity entity)
getEntityTexture(AbstractClientPlayer entity)
public void
C_()
method_4331()
glTranslate()
transformHeldFull3DItemLayer()
protected void
a(bet arg0, float arg1)
method_1587(class_1631 arg0, float arg1)
applyScale(ClientPlayerEntity entity, float scale)
preRenderCallback(AbstractClientPlayer entitylivingbaseIn, float partialTickTime)
protected void
a(bet arg0, double arg1, double arg2, double arg3, String arg4, float arg5, double arg6)
method_5185(class_1631 arg0, double arg1, double arg2, double arg3, String arg4, float arg5, double arg6)
renderNameTag(ClientPlayerEntity entity, double dx, double dy, double dz, String name, float tickDelta, double squaredDistance)
renderOffsetLivingLabel(AbstractClientPlayer entityIn, double x, double y, double z, String str, float arg5, double arg6)
public void
b(bet arg0)
method_10305(class_1631 arg0)
renderRightArm(ClientPlayerEntity player)
renderRightArm(AbstractClientPlayer clientPlayer)
public void
c(bet arg0)
method_10306(class_1631 arg0)
renderLeftArm(ClientPlayerEntity player)
renderLeftArm(AbstractClientPlayer clientPlayer)
protected void
a(bet arg0, double arg1, double arg2, double arg3)
method_5798(class_1631 arg0, double arg1, double arg2, double arg3)
applyTranslation(ClientPlayerEntity entity, double dx, double dy, double dz)
renderLivingAt(AbstractClientPlayer entityLivingBaseIn, double x, double y, double z)
protected void
a(bet arg0, float arg1, float arg2, float arg3)
method_5799(class_1631 arg0, float arg1, float arg2, float arg3)
applyRotation(ClientPlayerEntity entity, float bob, float bodyYaw, float tickDelta)
rotateCorpse(AbstractClientPlayer bat, float arg1, float arg2, float partialTicks)