| public ServerWorld | | a() | | method_2103() | | getWorld() | | getWorldServer() |
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| public void | | b() | | method_2111() | | tick() | | updatePlayerInstances() |
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| public boolean | | a(int arg0, int arg1) | | method_8116(int arg0, int arg1) | | hasChunk(int chunkX, int chunkZ) | | hasPlayerInstance(int chunkX, int chunkZ) |
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| private ChunkMap$ChunkHolder | | a(int arg0, int arg1, boolean arg2) | | method_2107(int arg0, int arg1, boolean arg2) | | getChunk(int chunkX, int chunkZ, boolean add) | | getPlayerInstance(int chunkX, int chunkZ, boolean createIfAbsent) |
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| public void | |
| public void | |
| public void | |
| public void | |
| private boolean | | a(int arg0, int arg1, int arg2, int arg3, int arg4) | | method_2106(int arg0, int arg1, int arg2, int arg3, int arg4) | | isChunkWithinView(int chunkX, int chunkZ, int playerChunkX, int playerChunkZ, int chunkViewDistance) | | overlaps(int x1, int z1, int x2, int z2, int radius) |
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| public void | |
| public boolean | |
| public void | | a(int arg0) | | method_8115(int arg0) | | updateViewDistance(int chunkViewDistance) | | setPlayerViewRadius(int radius) |
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| public static int | | b(int arg0) | | method_2104(int arg0) | | getViewDistance(int chunkViewDistance) | | getFurthestViewableBlock(int distance) |
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