| public void | | a(boolean arg0) | | method_1992(boolean arg0) | | setEnforceWhitelist(boolean arg0) | | setWhiteListEnabled(boolean arg0) |
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| public void | | a(GameProfile arg0) | | method_8223(com.mojang.authlib.GameProfile arg0) | | addOp(com.mojang.authlib.GameProfile arg0) | | addOp(com.mojang.authlib.GameProfile arg0) |
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| public void | | b(GameProfile arg0) | | method_8225(com.mojang.authlib.GameProfile arg0) | | removeOp(com.mojang.authlib.GameProfile arg0) | | removeOp(com.mojang.authlib.GameProfile arg0) |
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| public void | | c(GameProfile arg0) | | method_8227(com.mojang.authlib.GameProfile arg0) | | removeFromWhitelist(com.mojang.authlib.GameProfile arg0) | | removePlayerFromWhitelist(com.mojang.authlib.GameProfile arg0) |
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| public void | | d(GameProfile arg0) | | method_8228(com.mojang.authlib.GameProfile arg0) | | addToWhitelist(com.mojang.authlib.GameProfile arg0) | | addWhitelistedPlayer(com.mojang.authlib.GameProfile arg0) |
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| public void | | a() | | method_2016() | | reloadWhitelist() | | loadWhiteList() |
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| private void | | w() | | method_8107() | | saveIpBans() | | saveIpBanList() |
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| private void | | x() | | method_8108() | | savePlayerBans() | | saveUserBanList() |
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| private void | | y() | | method_8109() | | loadIpBans() | | loadIpBanList() |
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| private void | | z() | | method_8110() | | loadPlayerBans() | | loadUserBansList() |
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| private void | | A() | | method_2061() | | loadOps() | | loadOpsList() |
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| private void | | B() | | method_2062() | | saveOps() | | saveOpsList() |
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| private void | | C() | | method_2063() | | loadWhitelist() | | readWhiteList() |
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| private void | | D() | | method_2064() | | saveWhitelist() | | saveWhiteList() |
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| public boolean | | e(GameProfile arg0) | | method_8229(com.mojang.authlib.GameProfile arg0) | | isWhitelisted(com.mojang.authlib.GameProfile arg0) | | canJoin(com.mojang.authlib.GameProfile arg0) |
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| public DedicatedServer | | b() | | method_2060() | | getServer() | | getServerInstance() |
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| public boolean | | f(GameProfile arg0) | | method_10782(com.mojang.authlib.GameProfile arg0) | | canBypassPlayerLimit(com.mojang.authlib.GameProfile arg0) | | bypassesPlayerLimit(com.mojang.authlib.GameProfile arg0) |
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