| public void | |
| private boolean | |
| private void | | a(float arg0, float arg1) | | m_58487633(float arg0, float arg1) | | rotate(float x, float y) |
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| private void | |
| private void | |
| private float | | c(float arg0) | | m_10964309(float arg0) | | getMapPitch(float pitch) |
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| private void | |
| private void | |
| private void | |
| private void | | a(cil arg0, float arg1, float arg2, float arg3) | | m_75389124(C_23527099 arg0, float arg1, float arg2, float arg3) | | renderMap(ClientPlayerEntity player, float pitch, float swapProgress, float swingProgress) |
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| private void | | a(cil arg0, float arg1, float arg2) | | m_54573750(C_23527099 arg0, float arg1, float arg2) | | renderHand(ClientPlayerEntity player, float swapProgress, float swingProgress) |
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| private void | | d(float arg0) | | m_98211779(float arg0) | | applyArmSwing(float swingProgress) |
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| private void | |
| private void | | b(float arg0, float arg1) | | m_07123217(float arg0, float arg1) | | applyFirstPersonTransform(float xU, float yU) |
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| private void | |
| private void | | d() | | m_06143837() | | applySwordBlocking() |
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| public void | | a(float arg0) | | m_03415899(float arg0) | | renderInFirstPerson(float tickDelta) |
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| public void | | b(float arg0) | | m_01123823(float arg0) | | renderScreenEffects(float tickDelta) |
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| private void | |
| private void | | e(float arg0) | | m_60857238(float arg0) | | renderInWaterEffect(float tickDelta) |
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| private void | | f(float arg0) | | m_71594834(float arg0) | | renderOnFireEffect(float tickDelta) |
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| public void | |
| public void | | b() | | m_73414843() | | onBlockUsed() |
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| public void | | c() | | m_65790524() | | onItemUsed() |
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