net.minecraft.entity.living

public class ArmorStandEntity

extends LivingEntity

All mapped superinterfaces:

CommandSource

adi
net.minecraft.unmapped.C_32974152
net.minecraft.entity.living.ArmorStandEntity

Field summary

Modifier and TypeField
private static final Rotation
a
f_23105460
DEFAULT_HEAD_ROTATION
private static final Rotation
b
f_84683467
DEFAULT_BODY_ROTATION
private static final Rotation
c
f_69486448
DEFAULT_LEFT_ARM_ROTATION
private static final Rotation
d
f_07027343
DEFAULT_RIGHT_ARM_ROTATION
private static final Rotation
e
f_88579361
DEFAULT_LEFT_LEG_ROTATION
private static final Rotation
f
f_86187689
DEFAULT_RIGHT_LEG_ROTATION
private final ItemStack[]
g
f_60784296
equipment
private boolean
h
f_36071251
invisible
private long
i
f_70032176
lastDamageTime
private int
bg
f_15213293
getDisabledSlots
private Rotation
bh
f_82567871
headRotation
private Rotation
bi
f_98285599
bodyRotation
private Rotation
bj
f_64443037
leftArmRotation
private Rotation
bk
f_99134352
rightArmRotation
private Rotation
bl
f_69048056
leftLegRotation
private Rotation
bm
f_95184827
rightLegRotation

Constructor summary

ModifierConstructor
public (World arg0)
public (World world, double x, double y, double z)

Method summary

Modifier and TypeMethod
public boolean
bL()
m_08790626()
isLocallyControlled()
protected void
h()
m_19615596()
registerSyncedData()
public ItemStack
bz()
m_68650840()
getDisplayItemInHand()
public ItemStack
p(int arg0)
m_92665564(int arg0)
getEquipment(int arg0)
public void
c(int arg0, amj arg1)
m_37260269(int arg0, C_88708284 arg1)
setEquipment(int arg0, ItemStack arg1)
public ItemStack[]
at()
m_37114138()
getEquipment()
public boolean
d(int arg0, amj arg1)
m_36252398(int arg0, C_88708284 arg1)
replaceItem(int arg0, ItemStack arg1)
public void
b(fn arg0)
m_61937125(C_74087615 arg0)
writeCustomNbt(NbtCompound arg0)
public void
a(fn arg0)
m_30953923(C_74087615 arg0)
readCustomNbt(NbtCompound arg0)
private void
h(fn arg0)
m_17751247(C_74087615 arg0)
setPose(NbtCompound nbt)
private NbtCompound
y()
m_43483796()
getPose()
public boolean
ae()
m_91465012()
isPushable()
protected void
s(wv arg0)
m_05889452(C_42232651 arg0)
pushAway(Entity arg0)
protected void
bK()
m_57387292()
pushAwayCollidingEntities()
public boolean
a(ahd arg0, brw arg1)
m_98795977(C_40996800 arg0, C_94584382 arg1)
interactAt(PlayerEntity arg0, Vec3d arg1)
private void
a(ahd arg0, int arg1)
m_61773389(C_40996800 arg0, int arg1)
swapItem(PlayerEntity player, int slot)
public boolean
a(wh arg0, float arg1)
m_40469716(C_83334639 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
private void
z()
m_21598525()
addBreakingParticles()
private void
a(float arg0)
m_79095816(float arg0)
takeFireDamage(float amount)
private void
A()
m_71249796()
onBrokenByPlayer()
private void
C()
m_68656187()
onBroken()
protected float
h(float arg0, float arg1)
m_98066391(float arg0, float arg1)
bodyMovement(float arg0, float arg1)
public float
aR()
m_75246573()
getEyeHeight()
public void
g(float arg0, float arg1)
m_52468627(float arg0, float arg1)
moveRelative(float arg0, float arg1)
public void
s_()
m_24884718()
tick()
protected void
B()
m_09384116()
updateVisibility()
public void
e(boolean arg0)
m_73397844(boolean arg0)
setInvisible(boolean arg0)
public boolean
i_()
m_44255174()
isBaby()
public void
G()
m_79367461()
discard()
public boolean
aV()
m_68449444()
isImmuneToExplosions()
private void
a(boolean arg0)
m_95053912(boolean arg0)
setSmall(boolean small)
public boolean
n()
m_17958174()
isSmall()
private void
j(boolean arg0)
m_13309276(boolean arg0)
setNoGravity(boolean noGravity)
public boolean
p()
m_03764332()
isNoGravity()
private void
k(boolean arg0)
m_92189517(boolean arg0)
setShowArms(boolean showArms)
public boolean
q()
m_22444070()
isShowArms()
private void
l(boolean arg0)
m_47360851(boolean arg0)
setArmsVisible(boolean visible)
public boolean
r()
m_09073570()
isBasePlateVisible()
public void
a(fa arg0)
m_43196765(C_15548308 arg0)
setHeadRotation(Rotation rotation)
public void
b(fa arg0)
m_92581920(C_15548308 arg0)
setBodyRotation(Rotation rotation)
public void
c(fa arg0)
m_76601694(C_15548308 arg0)
setLeftArmRotation(Rotation rotation)
public void
d(fa arg0)
m_06701930(C_15548308 arg0)
setRightArmRotation(Rotation rotation)
public void
e(fa arg0)
m_57042672(C_15548308 arg0)
setLeftLegRotation(Rotation rotation)
public void
f(fa arg0)
m_94756649(C_15548308 arg0)
setRightLegRotation(Rotation rotation)
public Rotation
s()
m_85295664()
getHeadRotation()
public Rotation
t()
m_91618411()
getBodyRotation()
public ItemStack
q(int arg0)
m_37372558(int arg0)
getArmor(int arg0)
public Rotation
u()
m_54867457()
getLeftArmRotation()
public Rotation
v()
m_92226634()
getRightArmRotation()
public Rotation
w()
m_94791234()
getLeftLegRotation()
public Rotation
x()
m_69400882()
getRightLegRotation()