net.minecraft.client.render

public class ItemInHandRenderer

bnh
net.minecraft.unmapped.C_35412243
net.minecraft.client.render.ItemInHandRenderer

Field summary

Modifier and TypeField
private static final Identifier
a
f_71752990
MAP_BACKGROUND_LOCATION
private static final Identifier
b
f_71371023
UNDERWATER_LOCATION
private final Minecraft
c
f_80252110
minecraft
private ItemStack
d
f_85016326
itemInMainHand
private ItemStack
e
f_38143884
itemInOffHand
private float
f
f_47136511
mainHandHeight
private float
g
f_46631024
lastMainHandHeight
private float
h
f_53610357
offHandHeight
private float
i
f_30243064
lastOffHandHeight
private final EntityRenderDispatcher
j
f_35951631
dispatcher
private final ItemRenderer
k
f_21735781
renderer

Constructor summary

ModifierConstructor
public (Minecraft minecraft)

Method summary

Modifier and TypeMethod
public void
a(sa arg0, adq arg1, bop$b arg2)
m_02917581(C_74425583 arg0, C_88708284 arg1, C_83604618$C_68196853 arg2)
render(LivingEntity entity, ItemStack item, ModelTransformations$Type transform)
public void
a(sa arg0, adq arg1, bop$b arg2, boolean arg3)
m_36303312(C_74425583 arg0, C_88708284 arg1, C_83604618$C_68196853 arg2, boolean arg3)
render(LivingEntity entity, ItemStack item, ModelTransformations$Type transform, boolean mirror)
private boolean
a(ajt arg0)
m_98460460(C_81592558 arg0)
isTranslucent(Block block)
private void
a(float arg0, float arg1)
m_58487633(float arg0, float arg1)
rotate(float x, float y)
private void
b()
m_12661453()
setHandLightColor()
private void
c(float arg0)
m_13316765(float arg0)
applyHandSway(float tickDelta)
private float
d(float arg0)
m_10964309(float arg0)
getMapPitch(float pitch)
private void
c()
m_71203900()
renderArms()
private void
a(rz arg0)
m_74901846(C_88672107 arg0)
renderArm(Arm arm)
private void
a(float arg0, rz arg1, float arg2, adq arg3)
m_97768650(float arg0, C_88672107 arg1, float arg2, C_88708284 arg3)
renderMapInFirstPerson(float mainHandHeight, Arm arm, float attackAnimationProgress, ItemStack item)
private void
a(float arg0, float arg1, float arg2)
m_42544744(float arg0, float arg1, float arg2)
renderMapInFirstPerson(float pitch, float mainHandHeight, float attackAnimationProgress)
private void
a(adq arg0)
m_71134498(C_88708284 arg0)
renderFilledMap(ItemStack item)
private void
a(float arg0, float arg1, rz arg2)
m_54573750(float arg0, float arg1, C_88672107 arg2)
renderHand(float mainHandHeight, float attackAnimationProgress, Arm arm)
private void
a(float arg0, rz arg1, adq arg2)
m_45421136(float arg0, C_88672107 arg1, C_88708284 arg2)
applyDrinkingTransform(float tickDelta, Arm arm, ItemStack item)
private void
a(rz arg0, float arg1)
m_07123217(C_88672107 arg0, float arg1)
applyFirstPersonTransform(Arm arm, float attackAnimationProgress)
private void
b(rz arg0, float arg1)
m_44900094(C_88672107 arg0, float arg1)
setupArmState(Arm arm, float handHeight)
public void
a(float arg0)
m_03415899(float arg0)
renderInFirstPerson(float tickDelta)
public void
a(bmn arg0, float arg1, float arg2, qm arg3, float arg4, adq arg5, float arg6)
m_91671678(C_23527099 arg0, float arg1, float arg2, C_31276856 arg3, float arg4, C_88708284 arg5, float arg6)
renderHandInFirstPerson(ClientPlayerEntity player, float tickDelta, float pitch, InteractionHand hand, float attackAnimationProgress, ItemStack item, float mainHandHeight)
public void
b(float arg0)
m_01123823(float arg0)
renderScreenEffects(float tickDelta)
private void
a(float arg0, bve arg1)
m_49733296(float arg0, C_74688326 arg1)
renderInWallEffect(float tickDelta, TextureAtlasSprite sprite)
private void
e(float arg0)
m_60857238(float arg0)
renderInWaterEffect(float tickDelta)
private void
f(float arg0)
m_71594834(float arg0)
renderOnFireEffect(float tickDelta)
public void
a()
m_99321066()
tick()
public void
a(qm arg0)
m_65790524(C_31276856 arg0)
onItemUsed(InteractionHand hand)