net.minecraft.block

public abstract class AbstractLeavesBlock

extends Block

aml
net.minecraft.class_150
net.minecraft.block.AbstractLeavesBlock
net.minecraft.block.BlockLeaves

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9503
DECAYABLE
DECAYABLE
public static final BooleanProperty
b
field_9504
CHECK_DECAY
CHECK_DECAY
protected boolean
c
field_9502
culling
leavesFancy
int[]
d
field_287
decayRegion
surroundings

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
b(aht arg0, cl arg1, ard arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(aht arg0, cl arg1, ard arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
private void
b(aht arg0, cl arg1)
method_8807(class_1150 arg0, class_2552 arg1)
breakLeaves(World world, BlockPos pos)
destroy(World worldIn, BlockPos pos)
public int
a(Random arg0)
method_403(Random arg0)
getBaseDropCount(Random arg0)
quantityDropped(Random arg0)
public Item
a(ard arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public void
a(aht arg0, cl arg1, ard arg2, float arg3, int arg4)
method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4)
dropItems(World arg0, BlockPos arg1, BlockState arg2, float arg3, int arg4)
dropBlockAsItemWithChance(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
protected void
a(aht arg0, cl arg1, ard arg2, int arg3)
method_8804(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3)
dropAppleWithChance(World world, BlockPos pos, BlockState state, int chance)
dropApple(World worldIn, BlockPos pos, IBlockState state, int chance)
protected int
i(ard arg0)
method_8806(class_2232 arg0)
getSaplingDropChance(BlockState state)
getSaplingDropChance(IBlockState state)
public boolean
b(ard arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
j()
method_8688()
isViewBlocking()
isVisuallyOpaque()
public abstract PlanksBlock$Variant
e(int arg0)
method_8805(int arg0)
getVariant(int metadata)
getWoodType(int meta)
public void
a(ard arg0, aht arg1, cl arg2, Random arg3)
method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
b(boolean arg0)
method_325(boolean arg0)
setCulling(boolean culling)
setGraphicsLevel(boolean fancy)
public BlockLayer
f()
method_8687()
getRenderLayer()
getBlockLayer()
public boolean
a(ard arg0, ahx arg1, cl arg2, cs arg3)
method_8654(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
shouldSideBeRendered(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)