| public Item | |
| public void | | b(aht arg0, cl arg1, ard arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
|
| private void | |
| private void | |
| private static boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public void | | a(ard arg0, aht arg1, cl arg2, ajt arg3) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3) | | neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3) | | neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3) |
|
| public boolean | |
| public void | | a(aht arg0, zj arg1, cl arg2, ard arg3, apv arg4, adq arg5) | | method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5) | | afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | harvestBlock(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
|
| protected ItemStack | |
| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | getStateFromMeta(int arg0) |
|
| public int | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | createBlockState() |
|
| public void | |
| public static void | | a(aht arg0, cl arg1, Random arg2, int arg3) | | method_11586(class_1150 arg0, class_2552 arg1, Random arg2, int arg3) | | generate(World world, BlockPos pos, Random random, int height) | | generatePlant(World worldIn, BlockPos pos, Random rand, int arg3) |
|
| private static void | | a(aht arg0, cl arg1, Random arg2, cl arg3, int arg4, int arg5) | | method_11587(class_1150 arg0, class_2552 arg1, Random arg2, class_2552 arg3, int arg4, int arg5) | | grow(World world, BlockPos pos, Random random, BlockPos root, int height, int layer) | | growTreeRecursive(World worldIn, BlockPos arg1, Random rand, BlockPos arg3, int arg4, int arg5) |
|
| public BlockLayer | | f() | | method_8687() | | getRenderLayer() | | getBlockLayer() |
|