net.minecraft.block

public class DispenserBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

BlockEntityProvider

aku
net.minecraft.class_128
net.minecraft.block.DispenserBlock
net.minecraft.block.BlockDispenser

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9367
FACING
FACING
public static final BooleanProperty
b
field_9368
TRIGGERED
TRIGGERED
public static final DefaultedRegistry<Item, DispenseBehavior>
c
field_9366
BEHAVIORS
DISPENSE_BEHAVIOR_REGISTRY
protected Random
d
field_277
random
rand

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public int
a(aht arg0)
method_4789(class_1150 arg0)
getTickRate(World arg0)
tickRate(World arg0)
public void
c(aht arg0, cl arg1, ard arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
private void
e(aht arg0, cl arg1, ard arg2)
method_8740(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updateFacing(World world, BlockPos pos, BlockState state)
setDefaultDirection(World worldIn, BlockPos pos, IBlockState state)
public boolean
a(aht arg0, cl arg1, ard arg2, zj arg3, qm arg4, adq arg5, cs arg6, float arg7, float arg8, float arg9)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1071 arg5, class_1354 arg6, float arg7, float arg8, float arg9)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, ItemStack arg5, Direction arg6, float arg7, float arg8, float arg9)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
protected void
c(aht arg0, cl arg1)
method_8741(class_1150 arg0, class_2552 arg1)
dispense(World world, BlockPos pos)
dispense(World worldIn, BlockPos pos)
protected DispenseBehavior
a(adq arg0)
method_4770(class_1071 arg0)
getDispenseBehavior(ItemStack item)
getBehavior(ItemStack stack)
public void
a(ard arg0, aht arg1, cl arg2, ajt arg3)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
public void
b(aht arg0, cl arg1, ard arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public BlockEntity
a(aht arg0, int arg1)
method_309(class_1150 arg0, int arg1)
createBlockEntity(World arg0, int arg1)
createNewTileEntity(World arg0, int arg1)
public BlockState
a(aht arg0, cl arg1, cs arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
onBlockPlaced(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public void
a(aht arg0, cl arg1, ard arg2, sa arg3, adq arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public void
b(aht arg0, cl arg1, ard arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public static IPosition
a(cm arg0)
method_4169(class_1332 arg0)
getDispensePos(IBlockSource block)
getDispensePosition(IBlockSource coords)
public static Direction
e(int arg0)
method_4771(int arg0)
getDirection(int id)
getFacing(int meta)
public boolean
v(ard arg0)
method_11577(class_2232 arg0)
isAnalogSignalSource(BlockState arg0)
hasComparatorInputOverride(IBlockState arg0)
public int
d(ard arg0, aht arg1, cl arg2)
method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(IBlockState arg0, World arg1, BlockPos arg2)
public RenderType
a(ard arg0)
method_11552(class_2232 arg0)
getRenderType(BlockState arg0)
getRenderType(IBlockState arg0)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
e(ard arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(ard arg0, aoe arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(ard arg0, amr arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()