net.minecraft.block

public class LeverBlock

extends Block

amn
net.minecraft.class_151
net.minecraft.block.LeverBlock
net.minecraft.block.BlockLever

Field summary

Modifier and TypeField
public static final EnumProperty<LeverBlock$Facing>
a
field_9505
FACING
FACING
public static final BooleanProperty
b
field_9506
POWERED
POWERED
protected static final Box
c
field_12698
NORTH_SHAPE
LEVER_NORTH_AABB
protected static final Box
d
field_12699
SOUTH_SHAPE
LEVER_SOUTH_AABB
protected static final Box
e
field_12700
WEST_SHAPE
LEVER_WEST_AABB
protected static final Box
f
field_12701
EAST_SHAPE
LEVER_EAST_AABB
protected static final Box
g
field_12702
CEILING_SHAPE
LEVER_UP_AABB
protected static final Box
B
field_12697
FLOOR_SHAPE
LEVER_DOWN_AABB

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public Box
a(ard arg0, aht arg1, cl arg2)
method_8640(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getCollisionShape(BlockState arg0, World arg1, BlockPos arg2)
getCollisionBoundingBox(IBlockState arg0, World arg1, BlockPos arg2)
public boolean
b(ard arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(ard arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public boolean
b(aht arg0, cl arg1, cs arg2)
method_8662(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canBePlaced(World arg0, BlockPos arg1, Direction arg2)
canPlaceBlockOnSide(World arg0, BlockPos arg1, EnumFacing arg2)
public boolean
a(aht arg0, cl arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
protected static boolean
a(aht arg0, cl arg1, cs arg2)
method_8808(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canSurvive(World world, BlockPos pos, Direction facing)
canAttachTo(World arg0, BlockPos arg1, EnumFacing arg2)
public BlockState
a(aht arg0, cl arg1, cs arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
onBlockPlaced(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public void
a(ard arg0, aht arg1, cl arg2, ajt arg3)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
private boolean
e(aht arg0, cl arg1, ard arg2)
method_8810(class_1150 arg0, class_2552 arg1, class_2232 arg2)
canSurviveOrBreak(World world, BlockPos pos, BlockState state)
checkCanSurvive(World arg0, BlockPos arg1, IBlockState arg2)
public Box
a(ard arg0, ahx arg1, cl arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
a(aht arg0, cl arg1, ard arg2, zj arg3, qm arg4, adq arg5, cs arg6, float arg7, float arg8, float arg9)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1071 arg5, class_1354 arg6, float arg7, float arg8, float arg9)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, ItemStack arg5, Direction arg6, float arg7, float arg8, float arg9)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
public void
b(aht arg0, cl arg1, ard arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public int
b(ard arg0, ahx arg1, cl arg2, cs arg3)
method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getWeakPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public int
c(ard arg0, ahx arg1, cl arg2, cs arg3)
method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getDirectSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getStrongPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public boolean
g(ard arg0)
method_11566(class_2232 arg0)
isSignalSource(BlockState arg0)
canProvidePower(IBlockState arg0)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
e(ard arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(ard arg0, aoe arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(ard arg0, amr arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()