net.minecraft.block

public class PaneBlock

extends Block

apd
net.minecraft.class_196
net.minecraft.block.PaneBlock
net.minecraft.block.BlockPane

Field summary

Modifier and TypeField
public static final BooleanProperty
b
field_9746
NORTH
NORTH
public static final BooleanProperty
c
field_9743
EAST
EAST
public static final BooleanProperty
d
field_9744
SOUTH
SOUTH
public static final BooleanProperty
e
field_9745
WEST
WEST
protected static final Box[]
f
field_12801
SHAPES
AABB_BY_INDEX
private final boolean
a
field_333
hasDrops
canDrop

Constructor summary

ModifierConstructor
protected (Material material, boolean hasDrops)

Method summary

Modifier and TypeMethod
public void
a(ard arg0, aht arg1, cl arg2, bbf arg3, List<bbf> arg4, rr arg5)
method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5)
addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5)
addCollisionBoxToList(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5)
private static int
a(cs arg0)
method_11637(class_1354 arg0)
getShapeIndex(Direction dir)
getBoundingBoxIndex(EnumFacing arg0)
public Box
a(ard arg0, ahx arg1, cl arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private static int
i(ard arg0)
method_11638(class_2232 arg0)
getShapeIndex(BlockState state)
getBoundingBoxIndex(IBlockState state)
public BlockState
b(ard arg0, ahx arg1, cl arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public Item
a(ard arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public boolean
b(ard arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(ard arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public final boolean
c(ajt arg0)
method_6514(class_197 arg0)
shouldConnectTo(Block block)
canPaneConnectToBlock(Block blockIn)
protected boolean
o()
method_475()
hasSilkTouchDrops()
canSilkHarvest()
public int
e(ard arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(ard arg0, aoe arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(ard arg0, amr arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()
public boolean
a(ard arg0, ahx arg1, cl arg2, cs arg3)
method_8654(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
shouldSideBeRendered(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public BlockLayer
f()
method_8687()
getRenderLayer()
getBlockLayer()