net.minecraft.block

public class PistonBaseBlock

extends FacingBlock

aqu
net.minecraft.class_227
net.minecraft.block.PistonBaseBlock
net.minecraft.block.BlockPistonBase

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9862
EXTENDED
EXTENDED
protected static final Box
b
field_12881
EAST_SHAPE
PISTON_BASE_EAST_AABB
protected static final Box
c
field_12882
WEST_SHAPE
PISTON_BASE_WEST_AABB
protected static final Box
d
field_12883
SOUTH_SHAPE
PISTON_BASE_SOUTH_AABB
protected static final Box
e
field_12884
NORTH_SHAPE
PISTON_BASE_NORTH_AABB
protected static final Box
f
field_12885
UP_SHAPE
PISTON_BASE_UP_AABB
protected static final Box
g
field_12886
DOWN_SHAPE
PISTON_BASE_DOWN_AABB
private final boolean
B
field_572
sticky
isSticky

Constructor summary

ModifierConstructor
public (boolean sticky)

Method summary

Modifier and TypeMethod
public Box
a(ard arg0, ahx arg1, cl arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
k(ard arg0)
method_11568(class_2232 arg0)
isFullBlock(BlockState arg0)
isFullyOpaque(IBlockState arg0)
public void
a(ard arg0, aht arg1, cl arg2, bbf arg3, List<bbf> arg4, rr arg5)
method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5)
addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5)
addCollisionBoxToList(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5)
public boolean
b(ard arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public void
a(aht arg0, cl arg1, ard arg2, sa arg3, adq arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public void
a(ard arg0, aht arg1, cl arg2, ajt arg3)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
public void
c(aht arg0, cl arg1, ard arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public BlockState
a(aht arg0, cl arg1, cs arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
onBlockPlaced(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
private void
e(aht arg0, cl arg1, ard arg2)
method_9003(class_1150 arg0, class_2552 arg1, class_2232 arg2)
checkExtended(World world, BlockPos pos, BlockState state)
checkForMove(World worldIn, BlockPos pos, IBlockState state)
private boolean
a(aht arg0, cl arg1, cs arg2)
method_8998(class_1150 arg0, class_2552 arg1, class_1354 arg2)
shouldExtend(World world, BlockPos pos, Direction facing)
shouldBeExtended(World worldIn, BlockPos pos, EnumFacing facing)
public boolean
a(ard arg0, aht arg1, cl arg2, int arg3, int arg4)
method_435(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3, int arg4)
doEvent(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
eventReceived(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public boolean
c(ard arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public static Direction
e(int arg0)
method_9002(int arg0)
getFacing(int metadata)
getFacing(int meta)
public static Direction
a(cl arg0, sa arg1)
method_9000(class_2552 arg0, class_1699 arg1)
getFacingForPlacement(BlockPos pos, LivingEntity entity)
getFacingFromEntity(BlockPos pos, EntityLivingBase arg1)
public static boolean
a(ard arg0, aht arg1, cl arg2, cs arg3, boolean arg4)
method_9001(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_1354 arg3, boolean arg4)
canMoveBlock(BlockState state, World world, BlockPos pos, Direction dir, boolean allowBreaking)
canPush(IBlockState blockStateIn, World worldIn, BlockPos pos, EnumFacing facing, boolean destroyBlocks)
private boolean
a(aht arg0, cl arg1, cs arg2, boolean arg3)
method_8999(class_1150 arg0, class_2552 arg1, class_1354 arg2, boolean arg3)
move(World world, BlockPos pos, Direction facing, boolean extend)
doMove(World worldIn, BlockPos pos, EnumFacing direction, boolean extending)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
e(ard arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(ard arg0, aoe arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(ard arg0, amr arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()