| public void | | a(ard arg0, aht arg1, cl arg2, bbf arg3, List<bbf> arg4, rr arg5) | | method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5) | | addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5) | | addCollisionBoxToList(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5) |
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| private static List<Box> | |
| private static Box | |
| private static Box | |
| public boolean | |
| public boolean | |
| public void | |
| public void | |
| public float | |
| public int | |
| public Vec3d | | a(aht arg0, cl arg1, rr arg2, bbh arg3) | | method_8648(class_1150 arg0, class_2552 arg1, class_864 arg2, class_236 arg3) | | applyMaterialDrag(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3) | | modifyAcceleration(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3) |
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| public boolean | | n() | | method_469() | | canRayTrace() | | isCollidable() |
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| public boolean | |
| public boolean | |
| public void | |
| public void | |
| public void | |
| public void | | b(aht arg0, cl arg1, ard arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
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| public boolean | | a(aht arg0, cl arg1, ard arg2, zj arg3, qm arg4, adq arg5, cs arg6, float arg7, float arg8, float arg9) | | method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1071 arg5, class_1354 arg6, float arg7, float arg8, float arg9) | | use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, ItemStack arg5, Direction arg6, float arg7, float arg8, float arg9) | | onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9) |
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| public void | |
| public boolean | |
| public MapColor | |
| public BlockState | | a(aht arg0, cl arg1, cs arg2, float arg3, float arg4, float arg5, int arg6, sa arg7) | | method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7) | | getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7) | | onBlockPlaced(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) |
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| public HitResult | | a(ard arg0, aht arg1, cl arg2, bbh arg3, bbh arg4) | | method_414(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_236 arg3, class_236 arg4) | | rayTrace(BlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4) | | collisionRayTrace(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4) |
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| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | getStateFromMeta(int arg0) |
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| public int | |
| public BlockState | |
| private static StairsBlock$Shape | |
| private static boolean | | d(ard arg0, ahx arg1, cl arg2, cs arg3) | | method_11632(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | isStairSameHalfSameFacing(BlockState state, WorldView world, BlockPos pos, Direction dir) | | isDifferentStairs(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) |
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| public static boolean | |
| public BlockState | |
| public BlockState | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | createBlockState() |
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| public void | | a(ard arg0, aht arg1, cl arg2, Random arg3) | | method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public int | |
| public BlockLayer | | f() | | method_8687() | | getRenderLayer() | | getBlockLayer() |
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| public Box | |