net.minecraft.block

public class TripwireHookBlock

extends Block

api
net.minecraft.class_207
net.minecraft.block.TripwireHookBlock
net.minecraft.block.BlockTripWireHook

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9768
FACING
FACING
public static final BooleanProperty
b
field_9769
POWERED
POWERED
public static final BooleanProperty
c
field_9766
ATTACHED
ATTACHED
protected static final Box
d
field_12819
NORTH_SHAPE
HOOK_NORTH_AABB
protected static final Box
e
field_12820
SOUTH_SHAPE
HOOK_SOUTH_AABB
protected static final Box
f
field_12821
WEST_SHAPE
HOOK_WEST_AABB
protected static final Box
g
field_12822
EAST_SHAPE
HOOK_EAST_AABB

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public Box
a(ard arg0, ahx arg1, cl arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public Box
a(ard arg0, aht arg1, cl arg2)
method_8640(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getCollisionShape(BlockState arg0, World arg1, BlockPos arg2)
getCollisionBoundingBox(IBlockState arg0, World arg1, BlockPos arg2)
public boolean
b(ard arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(ard arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public boolean
b(aht arg0, cl arg1, cs arg2)
method_8662(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canBePlaced(World arg0, BlockPos arg1, Direction arg2)
canPlaceBlockOnSide(World arg0, BlockPos arg1, EnumFacing arg2)
public boolean
a(aht arg0, cl arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
public BlockState
a(aht arg0, cl arg1, cs arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
onBlockPlaced(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public void
a(aht arg0, cl arg1, ard arg2, sa arg3, adq arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public void
a(ard arg0, aht arg1, cl arg2, ajt arg3)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
public void
a(aht arg0, cl arg1, ard arg2, boolean arg3, boolean arg4, int arg5, ard arg6)
method_8944(class_1150 arg0, class_2552 arg1, class_2232 arg2, boolean arg3, boolean arg4, int arg5, class_2232 arg6)
updateState(World world, BlockPos pos, BlockState state, boolean removed, boolean updateNeighbors, int distanceToTripwire, BlockState tripwire)
calculateState(World worldIn, BlockPos pos, IBlockState hookState, boolean arg3, boolean arg4, int arg5, IBlockState arg6)
public void
a(aht arg0, cl arg1, ard arg2, Random arg3)
method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(aht arg0, cl arg1, ard arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
private void
a(aht arg0, cl arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
method_11641(class_1150 arg0, class_2552 arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
playClickSound(World world, BlockPos pos, boolean attached, boolean turnedOn, boolean wasAttached, boolean wasTurnedOn)
playSound(World worldIn, BlockPos pos, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
private void
a(aht arg0, cl arg1, cs arg2)
method_8945(class_1150 arg0, class_2552 arg1, class_1354 arg2)
updateNeighbors(World world, BlockPos pos, Direction facing)
notifyNeighbors(World worldIn, BlockPos pos, EnumFacing side)
private boolean
e(aht arg0, cl arg1, ard arg2)
method_8947(class_1150 arg0, class_2552 arg1, class_2232 arg2)
canSurviveOrBreak(World world, BlockPos pos, BlockState state)
checkForDrop(World worldIn, BlockPos pos, IBlockState state)
public void
b(aht arg0, cl arg1, ard arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public int
b(ard arg0, ahx arg1, cl arg2, cs arg3)
method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getWeakPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public int
c(ard arg0, ahx arg1, cl arg2, cs arg3)
method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getDirectSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getStrongPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public boolean
g(ard arg0)
method_11566(class_2232 arg0)
isSignalSource(BlockState arg0)
canProvidePower(IBlockState arg0)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
e(ard arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(ard arg0, aoe arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(ard arg0, amr arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()
public BlockLayer
f()
method_8687()
getRenderLayer()
getBlockLayer()