net.minecraft.block

public class VineBlock

extends Block

apj
net.minecraft.class_209
net.minecraft.block.VineBlock
net.minecraft.block.BlockVine

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9775
UP
UP
public static final BooleanProperty
b
field_9776
NORTH
NORTH
public static final BooleanProperty
c
field_9771
EAST
EAST
public static final BooleanProperty
d
field_9772
SOUTH
SOUTH
public static final BooleanProperty
e
field_9773
WEST
WEST
public static final BooleanProperty[]
f
field_9774
PROPERTIES
ALL_FACES
protected static final Box
g
field_12827
CEILING_SHAPE
UP_AABB
protected static final Box
B
field_12823
WEST_SHAPE
WEST_AABB
protected static final Box
C
field_12824
EAST_SHAPE
EAST_AABB
protected static final Box
D
field_12825
NORTH_SHAPE
NORTH_AABB
protected static final Box
E
field_12826
SOUTH_SHAPE
SOUTH_AABB

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public Box
a(ard arg0, aht arg1, cl arg2)
method_8640(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getCollisionShape(BlockState arg0, World arg1, BlockPos arg2)
getCollisionBoundingBox(IBlockState arg0, World arg1, BlockPos arg2)
public Box
a(ard arg0, ahx arg1, cl arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public BlockState
b(ard arg0, ahx arg1, cl arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(ard arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(ard arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public boolean
a(ahx arg0, cl arg1)
method_8638(class_1158 arg0, class_2552 arg1)
canBeReplaced(WorldView arg0, BlockPos arg1)
isReplaceable(IBlockAccess arg0, BlockPos arg1)
public boolean
b(aht arg0, cl arg1, cs arg2)
method_8662(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canBePlaced(World arg0, BlockPos arg1, Direction arg2)
canPlaceBlockOnSide(World arg0, BlockPos arg1, EnumFacing arg2)
private boolean
x(ard arg0)
method_11642(class_2232 arg0)
canGrowOn(BlockState state)
canAttachVineOn(IBlockState state)
private boolean
e(aht arg0, cl arg1, ard arg2)
method_8950(class_1150 arg0, class_2552 arg1, class_2232 arg2)
hasConnections(World world, BlockPos pos, BlockState state)
recheckGrownSides(World worldIn, BlockPos pos, IBlockState state)
public void
a(ard arg0, aht arg1, cl arg2, ajt arg3)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
public void
b(aht arg0, cl arg1, ard arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public BlockState
a(aht arg0, cl arg1, cs arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
onBlockPlaced(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public Item
a(ard arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public int
a(Random arg0)
method_403(Random arg0)
getBaseDropCount(Random arg0)
quantityDropped(Random arg0)
public void
a(aht arg0, zj arg1, cl arg2, ard arg3, apv arg4, adq arg5)
method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5)
afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
harvestBlock(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
e(ard arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()
public BlockState
a(ard arg0, aoe arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(ard arg0, amr arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
public static BooleanProperty
a(cs arg0)
method_8948(class_1354 arg0)
getPropertyForDirection(Direction dir)
getPropertyFor(EnumFacing side)
public static int
i(ard arg0)
method_8949(class_2232 arg0)
getConnectionCount(BlockState state)
getNumGrownFaces(IBlockState state)
public BlockLayer
f()
method_8687()
getRenderLayer()
getBlockLayer()