net.minecraft.client.gui.screen.game.inventory

public class AnvilScreen

extends InventoryMenuScreen implements InventoryMenuListener

All mapped superinterfaces:

ConfirmationListener, InventoryMenuListener

bfs
net.minecraft.class_1330
net.minecraft.client.gui.screen.game.inventory.AnvilScreen
net.minecraft.client.gui.GuiRepair

Field summary

Modifier and TypeField
private static final Identifier
u
field_6302
MENU_LOCATION
ANVIL_RESOURCE
private AnvilMenu
v
field_5122
anvilMenu
anvil
private TextFieldWidget
w
field_5123
renameTextField
nameField
private PlayerInventory
x
field_5124
playerInventory
playerInventory

Constructor summary

ModifierConstructor
public (PlayerInventory playerInventory, World world)

Method summary

Modifier and TypeMethod
public void
b()
method_1044()
init()
initGui()
public void
m()
method_1030()
removed()
onGuiClosed()
protected void
b(int arg0, int arg1)
method_4262(int arg0, int arg1)
renderLabels(int arg0, int arg1)
drawGuiContainerForegroundLayer(int arg0, int arg1)
protected void
a(char arg0, int arg1)
method_1024(char arg0, int arg1)
keyPressed(char arg0, int arg1)
keyTyped(char arg0, int arg1)
private void
a()
method_5592()
sendRenameUpdates()
renameItem()
protected void
a(int arg0, int arg1, int arg2)
method_1026(int arg0, int arg1, int arg2)
mouseClicked(int arg0, int arg1, int arg2)
mouseClicked(int arg0, int arg1, int arg2)
public void
a(int arg0, int arg1, float arg2)
method_1025(int arg0, int arg1, float arg2)
render(int arg0, int arg1, float arg2)
drawScreen(int arg0, int arg1, float arg2)
protected void
a(float arg0, int arg1, int arg2)
method_1127(float arg0, int arg1, int arg2)
renderMenuBackground(float arg0, int arg1, int arg2)
drawGuiContainerBackgroundLayer(float arg0, int arg1, int arg2)
public void
a(aau arg0, List<adq> arg1)
method_3273(class_1002 arg0, List<class_1071> arg1)
onMenuChanged(InventoryMenu arg0, List<ItemStack> arg1)
updateCraftingInventory(Container arg0, List<ItemStack> arg1)
public void
a(aau arg0, int arg1, adq arg2)
method_3272(class_1002 arg0, int arg1, class_1071 arg2)
onSlotChanged(InventoryMenu arg0, int arg1, ItemStack arg2)
sendSlotContents(Container arg0, int arg1, ItemStack arg2)
public void
a(aau arg0, int arg1, int arg2)
method_3271(class_1002 arg0, int arg1, int arg2)
onDataChanged(InventoryMenu arg0, int arg1, int arg2)
sendProgressBarUpdate(Container arg0, int arg1, int arg2)
public void
a(aau arg0, qg arg1)
method_11258(class_1002 arg0, class_849 arg1)
updateData(InventoryMenu arg0, Inventory arg1)
sendAllWindowProperties(Container arg0, IInventory arg1)