net.minecraft.client.render

public class GameRenderer

implements ResourceReloadListener

bnd
net.minecraft.class_524
net.minecraft.client.render.GameRenderer
net.minecraft.client.renderer.EntityRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
e
field_7965
LOGGER
LOGGER
private static final Identifier
f
field_6455
RAIN_TEXTURE_LOCATION
RAIN_TEXTURES
private static final Identifier
g
field_6456
SNOW_TEXTURE_LOCATION
SNOW_TEXTURES
public static boolean
a
field_1838
anaglyphEnabled
anaglyphEnable
public static int
b
field_1844
anaglyphFilter
anaglyphField
private Minecraft
h
field_1860
minecraft
mc
private final ResourceManager
i
field_7960
resourceManager
resourceManager
private Random
j
field_1840
random
random
private float
k
field_1861
renderDistance
farPlaneDistance
public final ItemInHandRenderer
c
field_1845
itemInHandRenderer
itemRenderer
private final MapRenderer
l
field_7966
mapRenderer
theMapItemRenderer
private int
m
field_1862
ticks
rendererUpdateCount
private Entity
n
field_1863
targetEntity
pointedEntity
private SmoothUtil
o
field_1864
smoothUtilMouseX
mouseFilterXAxis
private SmoothUtil
p
field_1865
smoothUtilMouseY
mouseFilterYAxis
private float
q
field_1813
oldCamPos
thirdPersonDistance
private float
r
field_1814
newCamPos
thirdPersonDistancePrev
private float
s
field_1819
totalMouseDX
smoothCamYaw
private float
t
field_1820
totalMouseDY
smoothCamPitch
private float
u
field_1821
smoothMouseDX
smoothCamFilterX
private float
v
field_1822
smoothMouseDY
smoothCamFilterY
private float
w
field_1823
lastTickDelta
smoothCamPartialTicks
private float
x
field_1829
fov
fovModifierHand
private float
y
field_1830
lastFov
fovModifierHandPrev
private float
z
field_5171
skyDarkness
bossColorModifier
private float
A
field_5172
lastSkyDarkness
bossColorModifierPrev
private boolean
B
field_1832
thiccFog
cloudFog
private boolean
C
field_10695
newCamPitch
renderHand
private boolean
D
field_10696
renderBlockOutline
drawBlockOutline
private long
E
field_13463
lastIconScreenshotTime
timeWorldIcon
private long
F
field_1836
lastActiveTime
prevFrameTime
private long
G
field_1837
lastWorldRenderTime
renderEndNanoTime
private final DynamicTexture
H
field_6453
lightmapTexture
lightmapTexture
private final int[]
I
field_1828
lightMapPixels
lightmapColors
private final Identifier
J
field_6454
lightMapTextureLocation
locationLightMap
private boolean
K
field_1839
lightMapDirty
lightmapUpdateNeeded
private float
L
field_1847
lightMapFlicker
torchFlickerX
private float
M
field_10697
lightMapFlickerTotal
torchFlickerDX
private int
N
field_1841
weatherSoundAttempts
rainSoundCounter
private float[]
O
field_10698
rainSizeX
rainXCoords
private float[]
P
field_10699
rainSizeZ
rainYCoords
private FloatBuffer
Q
field_1855
colorBuffer
fogColorBuffer
private float
R
field_1856
fogRed
fogColorRed
private float
S
field_1857
fogGreen
fogColorGreen
private float
T
field_1858
fogBlue
fogColorBlue
private float
U
field_1842
lastFogBrightness
fogColor2
private float
V
field_1843
fogBrightness
fogColor1
private int
W
field_10700
hasNausea
debugViewDirection
private boolean
X
field_10701
debugCamera
debugView
private double
Y
field_1833
zoom
cameraZoom
private double
Z
field_1834
zoomX
cameraYaw
private double
aa
field_1835
zoomY
cameraPitch
private PostChain
ab
field_7963
shaderEffect
theShaderGroup
private static final Identifier[]
ac
field_7961
SHADERS
SHADERS_TEXTURES
public static final int
d
field_7964
SHADER_NONE
SHADER_COUNT
private int
ad
field_7962
shaderIndex
shaderIndex
private boolean
ae
field_10702
shadersEnabled
useShader
private int
af
field_10703
frameId
frameCount

Constructor summary

ModifierConstructor
public (Minecraft minecraft, ResourceManager resourceManager)

Method summary

Modifier and TypeMethod
public boolean
a()
method_6878()
hasShader()
isShaderActive()
public void
b()
method_6880()
closeShader()
stopUseShader()
public void
c()
method_9780()
disableShader()
switchUseShader()
public void
a(rr arg0)
method_9779(class_864 arg0)
updateShader(Entity camera)
loadEntityShader(Entity entityIn)
private void
a(kl arg0)
method_9778(class_1653 arg0)
loadShader(Identifier location)
loadShader(ResourceLocation resourceLocationIn)
public void
a(bwd arg0)
method_5895(class_1654 arg0)
reload(ResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)
public void
e()
method_1321()
tick()
updateRenderer()
public PostChain
f()
method_6883()
getShader()
getShaderGroup()
public void
a(int arg0, int arg1)
method_6879(int arg0, int arg1)
onResolutionChanged(int width, int height)
updateShaderGroupSize(int width, int height)
public void
a(float arg0)
method_1323(float arg0)
pick(float tickDelta)
getMouseOver(float partialTicks)
private void
l()
method_1335()
tickFov()
updateFovModifierHand()
private float
a(float arg0, boolean arg1)
method_1327(float arg0, boolean arg1)
getFov(float tickDelta, boolean fovChanged)
getFOVModifier(float partialTicks, boolean useFOVSetting)
private void
d(float arg0)
method_1336(float arg0)
applyHurtCam(float tickDelta)
hurtCameraEffect(float partialTicks)
private void
e(float arg0)
method_1338(float arg0)
applyViewBobbing(float tickDelta)
setupViewBobbing(float partialTicks)
private void
f(float arg0)
method_1340(float arg0)
transformCamera(float tickDelta)
orientCamera(float partialTicks)
private void
a(float arg0, int arg1)
method_1325(float arg0, int arg1)
setupCamera(float tickDelta, int anaglyphRenderPass)
setupCameraTransform(float partialTicks, int pass)
private void
b(float arg0, int arg1)
method_1332(float arg0, int arg1)
renderItemInHand(float tickDelta, int anaglyphRenderPass)
renderHand(float partialTicks, int pass)
public void
h()
method_9781()
disableLightMap()
disableLightmap()
public void
i()
method_9783()
enableLightMap()
enableLightmap()
private void
m()
method_1337()
tickLightMap()
updateTorchFlicker()
private void
g(float arg0)
method_4302(float arg0)
updateLightMap(float tickDelta)
updateLightmap(float partialTicks)
private float
a(sa arg0, float arg1)
method_4301(class_1699 arg0, float arg1)
getNightVisionScale(LivingEntity player, float tickDelta)
getNightVisionBrightness(EntityLivingBase entitylivingbaseIn, float partialTicks)
public void
a(float arg0, long arg1)
method_9775(float arg0, long arg1)
render(float tickDelta, long startTime)
updateCameraAndRender(float partialTicks, long nanoTime)
private void
n()
method_12268()
takeScreenshotForServerIcon()
createWorldIcon()
public void
b(float arg0)
method_6882(float arg0)
renderStreamOverlay(float tickDelta)
renderStreamIndicator(float partialTicks)
private boolean
o()
method_9784()
shouldRenderBlockOutline()
isDrawBlockOutline()
public void
b(float arg0, long arg1)
method_1326(float arg0, long arg1)
renderWorld(float tickDelta, long renderTimeLimit)
renderWorld(float partialTicks, long finishTimeNano)
private void
a(int arg0, float arg1, long arg2)
method_9776(int arg0, float arg1, long arg2)
render(int anaglyphRenderPass, float tickDelta, long renderTimeLimit)
renderWorldPass(int pass, float partialTicks, long finishTimeNano)
private void
a(bnl arg0, float arg1, int arg2)
method_9777(class_530 arg0, float arg1, int arg2)
renderClouds(WorldRenderer worldRenderer, float tickDelta, int anaglyphRenderPass)
renderCloudsCheck(RenderGlobal renderGlobalIn, float partialTicks, int pass)
private void
p()
method_1341()
tickRain()
addRainParticles()
protected void
c(float arg0)
method_1334(float arg0)
renderSnowAndRain(float tickDelta)
renderRainSnow(float partialTicks)
public void
j()
method_1333()
setupGuiState()
setupOverlayRendering()
private void
h(float arg0)
method_1342(float arg0)
setupClearColor(float tickDelta)
updateFogColor(float partialTicks)
private void
a(int arg0, float arg1)
method_1329(int arg0, float arg1)
setupFog(int mode, float tickDelta)
setupFog(int startCoords, float partialTicks)
private FloatBuffer
a(float arg0, float arg1, float arg2, float arg3)
method_1324(float arg0, float arg1, float arg2, float arg3)
updateColorBuffer(float f1, float f2, float f3, float f4)
setFogColorBuffer(float red, float green, float blue, float alpha)
public MapRenderer
k()
method_6884()
getMapRenderer()
getMapItemRenderer()