| public void | | a() | | method_5362() | | prepareForNextDamage() | | calculateFallSuffix() |
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| public void | | a(rc arg0, float arg1, float arg2) | | method_6075(class_856 arg0, float arg1, float arg2) | | recordDamage(DamageSource damageSource, float originalHealth, float damage) | | trackDamage(DamageSource damageSrc, float healthIn, float damageAmount) |
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| public Text | | b() | | method_6076() | | getDeathMessage() | | getDeathMessage() |
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| public LivingEntity | | c() | | method_6077() | | getInitialAttacker() | | getBestAttacker() |
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| private DamageRecord | | j() | | method_5367() | | getDamageBeforeLargestFall() | | getBestCombatEntry() |
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| private String | |
| public int | | f() | | method_10916() | | getDuration() | | getCombatDuration() |
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| private void | | k() | | method_5368() | | clearFallLocation() | | resetFallSuffix() |
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| public void | | g() | | method_5369() | | resetStatus() | | reset() |
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| public LivingEntity | | h() | | method_10917() | | getPlayer() | | getFighter() |
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