net.minecraft.entity.living

public class ArmorStandEntity

extends LivingEntity

All mapped superinterfaces:

CommandSource

xq
net.minecraft.class_2636
net.minecraft.entity.living.ArmorStandEntity
net.minecraft.entity.item.EntityArmorStand

Field summary

Modifier and TypeField
private static final Rotation
bq
field_12016
DEFAULT_HEAD_ROTATION
DEFAULT_HEAD_ROTATION
private static final Rotation
br
field_12017
DEFAULT_BODY_ROTATION
DEFAULT_BODY_ROTATION
private static final Rotation
bs
field_12026
DEFAULT_LEFT_ARM_ROTATION
DEFAULT_LEFTARM_ROTATION
private static final Rotation
bt
field_12027
DEFAULT_RIGHT_ARM_ROTATION
DEFAULT_RIGHTARM_ROTATION
private static final Rotation
bu
field_12028
DEFAULT_LEFT_LEG_ROTATION
DEFAULT_LEFTLEG_ROTATION
private static final Rotation
bv
field_12029
DEFAULT_RIGHT_LEG_ROTATION
DEFAULT_RIGHTLEG_ROTATION
public static final DataAttribute<Byte>
a
field_14724
ARMOR_STAND_FLAGS
STATUS
public static final DataAttribute<Rotation>
b
field_14725
HEAD_ROTATION
HEAD_ROTATION
public static final DataAttribute<Rotation>
c
field_14729
BODY_ROTATION
BODY_ROTATION
public static final DataAttribute<Rotation>
d
field_14730
LEFT_ARM_ROTATION
LEFT_ARM_ROTATION
public static final DataAttribute<Rotation>
e
field_14731
RIGHT_ARM_ROTATION
RIGHT_ARM_ROTATION
public static final DataAttribute<Rotation>
f
field_14732
LEFT_LEG_ROTATION
LEFT_LEG_ROTATION
public static final DataAttribute<Rotation>
g
field_14733
RIGHT_LEG_ROTATION
RIGHT_LEG_ROTATION
private static final com.google.common.base.Predicate<Entity>
bw
field_14726
RIDEABLE_MINECART_FILTER
IS_RIDEABLE_MINECART
private final ItemStack[]
bx
field_14727
itemsInHands
handItems
private final ItemStack[]
by
field_14728
armor
armorItems
private boolean
bz
field_12031
invisible
canInteract
public long
h
field_12032
lastDamageTime
punchCooldown
private int
bA
field_12018
getDisabledSlots
disabledSlots
private boolean
bB
field_12019
marker
wasMarker
private Rotation
bC
field_12020
headRotation
headRotation
private Rotation
bD
field_12021
bodyRotation
bodyRotation
private Rotation
bE
field_12022
leftArmRotation
leftArmRotation
private Rotation
bF
field_12023
rightArmRotation
rightArmRotation
private Rotation
bG
field_12024
leftLegRotation
leftLegRotation
private Rotation
bH
field_12025
rightLegRotation
rightLegRotation

Constructor summary

ModifierConstructor
public (World arg0)
public (World world, double x, double y, double z)

Method summary

Modifier and TypeMethod
public boolean
cp()
method_2609()
isLocallyControlled()
isServerWorld()
protected void
i()
method_2484()
registerSyncedData()
entityInit()
public Iterable<ItemStack>
aE()
method_12977()
getItemsInHands()
getHeldEquipment()
public Iterable<ItemStack>
aF()
method_12978()
getArmor()
getArmorInventoryList()
public ItemStack
a(rw arg0)
method_13043(class_2968 arg0)
getEquipment(EquipmentSlot arg0)
getItemStackFromSlot(EntityEquipmentSlot arg0)
public void
a(rw arg0, adq arg1)
method_2527(class_2968 arg0, class_1071 arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
setItemStackToSlot(EntityEquipmentSlot arg0, ItemStack arg1)
public boolean
c(int arg0, adq arg1)
method_10956(int arg0, class_1071 arg1)
replaceItem(int arg0, ItemStack arg1)
replaceItemInInventory(int arg0, ItemStack arg1)
public void
b(dq arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
public void
a(dq arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
private void
g(dq arg0)
method_11128(class_322 arg0)
setPose(NbtCompound nbt)
writePoseToNBT(NBTTagCompound tagCompound)
private NbtCompound
D()
method_11145()
getPose()
readPoseFromNBT()
public boolean
aq()
method_2472()
isPushable()
canBePushed()
protected void
C(rr arg0)
method_4483(class_864 arg0)
pushAway(Entity arg0)
collideWithEntity(Entity arg0)
protected void
co()
method_4478()
pushAwayCollidingEntities()
collideWithNearbyEntities()
public InteractionResult
a(zj arg0, bbh arg1, adq arg2, qm arg3)
method_12976(class_988 arg0, class_236 arg1, class_1071 arg2, class_2961 arg3)
interactAt(PlayerEntity arg0, Vec3d arg1, ItemStack arg2, InteractionHand arg3)
applyPlayerInteraction(EntityPlayer arg0, Vec3d arg1, ItemStack arg2, EnumHand arg3)
private boolean
b(rw arg0)
method_13207(class_2968 arg0)
isDisabled(EquipmentSlot slot)
isDisabled(EntityEquipmentSlot slotIn)
private void
a(zj arg0, rw arg1, adq arg2, qm arg3)
method_13206(class_988 arg0, class_2968 arg1, class_1071 arg2, class_2961 arg3)
swapItem(PlayerEntity player, EquipmentSlot slot, ItemStack item, InteractionHand hand)
swapItem(EntityPlayer player, EntityEquipmentSlot arg1, ItemStack arg2, EnumHand hand)
public boolean
a(rc arg0, float arg1)
method_2499(class_856 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
private void
E()
method_11116()
addBreakingParticles()
playParticles()
private void
a(float arg0)
method_11119(float arg0)
takeFireDamage(float amount)
damageArmorStand(float damage)
private void
G()
method_11117()
onBrokenByPlayer()
dropBlock()
private void
I()
method_11118()
onBroken()
dropContents()
protected float
h(float arg0, float arg1)
method_6140(float arg0, float arg1)
bodyMovement(float arg0, float arg1)
updateDistance(float arg0, float arg1)
public float
bo()
method_2544()
getEyeHeight()
getEyeHeight()
public double
ax()
method_2480()
getRideHeight()
getYOffset()
public void
g(float arg0, float arg1)
method_2657(float arg0, float arg1)
moveRelative(float arg0, float arg1)
moveEntityWithHeading(float arg0, float arg1)
public void
m()
method_2558()
tick()
onUpdate()
private void
a(boolean arg0)
method_11122(boolean arg0)
updateSize(boolean marker)
updateBoundingBox(boolean arg0)
protected void
F()
method_10977()
updateVisibility()
updatePotionMetadata()
public void
g(boolean arg0)
method_4452(boolean arg0)
setInvisible(boolean arg0)
setInvisible(boolean arg0)
public boolean
m_()
method_2662()
isBaby()
isChild()
public void
Q()
method_10927()
discard()
onKillCommand()
public boolean
br()
method_10949()
isImmuneToExplosions()
isImmuneToExplosions()
private void
l(boolean arg0)
method_11129(boolean arg0)
setSmall(boolean small)
setSmall(boolean small)
public boolean
o()
method_11133()
isSmall()
isSmall()
private void
m(boolean arg0)
method_11130(boolean arg0)
setNoGravity(boolean noGravity)
setNoGravity(boolean noGravity)
public boolean
r()
method_11135()
isNoGravity()
hasNoGravity()
private void
n(boolean arg0)
method_11131(boolean arg0)
setShowArms(boolean showArms)
setShowArms(boolean showArms)
public boolean
s()
method_11136()
isShowArms()
getShowArms()
private void
o(boolean arg0)
method_11132(boolean arg0)
setArmsVisible(boolean visible)
setNoBasePlate(boolean noBasePlate)
public boolean
t()
method_11137()
isBasePlateVisible()
hasNoBasePlate()
private void
p(boolean arg0)
method_11134(boolean arg0)
setMarker(boolean marker)
setMarker(boolean marker)
public boolean
u()
method_11138()
isMarker()
hasMarker()
private byte
a(byte arg0, int arg1, boolean arg2)
method_13205(byte arg0, int arg1, boolean arg2)
setFlag(byte flags, int flag, boolean enabled)
setBit(byte arg0, int arg1, boolean arg2)
public void
a(de arg0)
method_11120(class_2563 arg0)
setHeadRotation(Rotation rotation)
setHeadRotation(Rotations vec)
public void
b(de arg0)
method_11123(class_2563 arg0)
setBodyRotation(Rotation rotation)
setBodyRotation(Rotations vec)
public void
c(de arg0)
method_11124(class_2563 arg0)
setLeftArmRotation(Rotation rotation)
setLeftArmRotation(Rotations vec)
public void
d(de arg0)
method_11125(class_2563 arg0)
setRightArmRotation(Rotation rotation)
setRightArmRotation(Rotations vec)
public void
e(de arg0)
method_11126(class_2563 arg0)
setLeftLegRotation(Rotation rotation)
setLeftLegRotation(Rotations vec)
public void
f(de arg0)
method_11127(class_2563 arg0)
setRightLegRotation(Rotation rotation)
setRightLegRotation(Rotations vec)
public Rotation
w()
method_11139()
getHeadRotation()
getHeadRotation()
public Rotation
x()
method_11140()
getBodyRotation()
getBodyRotation()
public boolean
ap()
method_2471()
hasCollision()
canBeCollidedWith()
public Arm
cs()
method_13060()
getMainArm()
getPrimaryHand()
protected SoundEvent
e(int arg0)
method_13070(int arg0)
getFallSound(int arg0)
getFallSound(int arg0)
protected SoundEvent
bS()
method_13048()
getHurtSound()
getHurtSound()
protected SoundEvent
bT()
method_13049()
getDeathSound()
getDeathSound()
public void
a(ya arg0)
method_2502(class_961 arg0)
struckByLightning(LightningBoltEntity arg0)
onStruckByLightning(EntityLightningBolt arg0)
public boolean
cE()
method_13057()
isAffectedBySplashPotions()
canBeHitWithPotion()
public void
a(byte arg0)
method_2485(byte arg0)
doEvent(byte arg0)
handleStatusUpdate(byte arg0)
public boolean
a(double arg0)
method_2486(double arg0)
shouldRender(double arg0)
isInRangeToRenderDist(double arg0)
public Rotation
y()
method_11141()
getLeftArmRotation()
getLeftArmRotation()
public Rotation
A()
method_11142()
getRightArmRotation()
getRightArmRotation()
public Rotation
B()
method_11143()
getLeftLegRotation()
getLeftLegRotation()
public Rotation
C()
method_11144()
getRightLegRotation()
getRightLegRotation()