net.minecraft.entity.living.mob.monster

public class SkeletonEntity

extends MonsterEntity implements RangedAttackMob

All mapped superinterfaces:

CommandSource, Monster, SpawnableEntity, RangedAttackMob

yw
net.minecraft.class_978
net.minecraft.entity.living.mob.monster.SkeletonEntity
net.minecraft.entity.monster.EntitySkeleton

Field summary

Modifier and TypeField
private static final DataAttribute<Integer>
a
field_14777
TYPE
SKELETON_VARIANT
private static final DataAttribute<Boolean>
b
field_14778
AGGRESSIVE
SWINGING_ARMS
private final BowAttackGoal
c
field_14779
rangeAttackGoal
aiArrowAttack
private final MeleeAttackGoal
bw
field_5391
meleeAttackGoal
aiAttackOnCollide

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
protected void
r()
method_13087()
initGoals()
initEntityAI()
protected void
bB()
method_6129()
initAttributes()
applyEntityAttributes()
protected void
i()
method_2484()
registerSyncedData()
entityInit()
protected SoundEvent
G()
method_2603()
getAmbientSound()
getAmbientSound()
protected SoundEvent
bS()
method_13048()
getHurtSound()
getHurtSound()
protected SoundEvent
bT()
method_13049()
getDeathSound()
getDeathSound()
protected void
a(cl arg0, ajt arg1)
method_10936(class_2552 arg0, class_197 arg1)
playStepSound(BlockPos arg0, Block arg1)
playStepSound(BlockPos arg0, Block arg1)
public boolean
B(rr arg0)
method_2671(class_864 arg0)
tryDamage(Entity arg0)
attackEntityAsMob(Entity arg0)
public MobType
cb()
method_2647()
getMobType()
getCreatureAttribute()
public void
n()
method_2651()
mobTick()
onLivingUpdate()
public void
aw()
method_2478()
rideTick()
updateRidden()
public void
a(rc arg0)
method_2580(class_856 arg0)
die(DamageSource arg0)
onDeath(DamageSource arg0)
protected Identifier
J()
method_13074()
getDefaultLootTable()
getLootTable()
protected void
a(ql arg0)
method_10983(class_2607 arg0)
addRandomEquipment(LocalDifficulty arg0)
setEquipmentBasedOnDifficulty(DifficultyInstance arg0)
public EntityData
a(ql arg0, sd arg1)
method_6156(class_2607 arg0, class_1700 arg1)
initialize(LocalDifficulty arg0, EntityData arg1)
onInitialSpawn(DifficultyInstance arg0, IEntityLivingData arg1)
public void
o()
method_4554()
updateAttackType()
setCombatTask()
public void
a(sa arg0, float arg1)
method_4552(class_1699 arg0, float arg1)
doRangedAttack(LivingEntity arg0, float arg1)
attackEntityWithRangedAttack(EntityLivingBase arg0, float arg1)
public int
db()
method_4555()
getType()
getSkeletonType()
public void
a(int arg0)
method_4553(int arg0)
setType(int type)
setSkeletonType(int arg0)
private void
b(int arg0)
method_13238(int arg0)
onTypeChanged(int arg0)
updateSize(int arg0)
public void
a(dq arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
public void
b(dq arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
public void
a(rw arg0, adq arg1)
method_2527(class_2968 arg0, class_1071 arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
setItemStackToSlot(EntityEquipmentSlot arg0, ItemStack arg1)
public float
bo()
method_2544()
getEyeHeight()
getEyeHeight()
public double
ax()
method_2480()
getRideHeight()
getYOffset()
public void
a(boolean arg0)
method_13237(boolean arg0)
setAggressive(boolean aggressive)
setSwingingArms(boolean swingingArms)
public boolean
dc()
method_13239()
isAggressive()
isSwingingArms()