| public ServerWorld | | a() | | method_2103() | | getWorld() | | getWorldServer() |
|
| public Iterator<WorldChunk> | | b() | | method_12810() | | getTickingChunks() | | getChunkIterator() |
|
| public void | | c() | | method_2111() | | tick() | | tick() |
|
| public boolean | | a(int arg0, int arg1) | | method_12808(int arg0, int arg1) | | hasChunk(int chunkX, int chunkZ) | | contains(int chunkX, int chunkZ) |
|
| public ChunkHolder | | b(int arg0, int arg1) | | method_12811(int arg0, int arg1) | | getChunk(int chunkX, int chunkZ) | | getEntry(int x, int z) |
|
| private ChunkHolder | | c(int arg0, int arg1) | | method_12813(int arg0, int arg1) | | getOrAddChunk(int chunkX, int chunkZ) | | getOrCreateEntry(int chunkX, int chunkZ) |
|
| public void | |
| public void | |
| public void | |
| private boolean | | a(int arg0, int arg1, int arg2, int arg3, int arg4) | | method_2106(int arg0, int arg1, int arg2, int arg3, int arg4) | | isChunkWithinView(int chunkX, int chunkZ, int playerChunkX, int playerChunkZ, int chunkViewDistance) | | overlaps(int x1, int z1, int x2, int z2, int radius) |
|
| public void | |
| public boolean | |
| public void | | a(int arg0) | | method_8115(int arg0) | | updateViewDistance(int chunkViewDistance) | | setPlayerViewRadius(int radius) |
|
| private void | | e() | | method_12816() | | markNeedsSorting() | | markSortPending() |
|
| public static int | | b(int arg0) | | method_2104(int arg0) | | getViewDistance(int chunkViewDistance) | | getFurthestViewableBlock(int distance) |
|
| private static long | | d(int arg0, int arg1) | | method_12815(int arg0, int arg1) | | chunkPosToLong(int chunkX, int chunkZ) | | getIndex(int arg0, int arg1) |
|
| public void | |
| public void | |