net.minecraft.block

public abstract class LiquidBlock

extends Block

amo
net.minecraft.unmapped.C_13709197
net.minecraft.block.LiquidBlock

Field summary

Modifier and TypeField
public static final IntegerProperty
b
f_64120905
LEVEL

Constructor summary

ModifierConstructor
protected (Material arg0)

Method summary

Modifier and TypeMethod
public Box
a(arc arg0, ahx arg1, cj arg2)
m_29383112(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
public Box
a(arc arg0, aht arg1, cj arg2)
m_03092609(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2)
getCollisionShape(BlockState arg0, World arg1, BlockPos arg2)
public boolean
b(ahx arg0, cj arg1)
m_93785535(C_46108969 arg0, C_32594356 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
public static float
e(int arg0)
m_11761920(int arg0)
getHeightLoss(int state)
protected int
c(ahx arg0, cj arg1)
m_91173234(C_46108969 arg0, C_32594356 arg1)
getLiquidState(WorldView world, BlockPos pos)
protected int
d(ahx arg0, cj arg1)
m_28266941(C_46108969 arg0, C_32594356 arg1)
getLiquidDepth(WorldView world, BlockPos pos)
public boolean
c(arc arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
public boolean
b(arc arg0)
m_57757663(C_15815210 arg0)
isSolidRender(BlockState arg0)
public boolean
a(arc arg0, boolean arg1)
m_73649196(C_15815210 arg0, boolean arg1)
canRayTrace(BlockState arg0, boolean arg1)
public boolean
a(ahx arg0, cj arg1, cq arg2)
m_83854339(C_46108969 arg0, C_32594356 arg1, C_28786548 arg2)
isFaceSolid(WorldView arg0, BlockPos arg1, Direction arg2)
public RenderType
a(arc arg0)
m_43136364(C_15815210 arg0)
getRenderType(BlockState arg0)
public Item
a(arc arg0, Random arg1, int arg2)
m_78174230(C_15815210 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
public int
a(Random arg0)
m_23574716(Random arg0)
getBaseDropCount(Random arg0)
protected Vec3d
f(ahx arg0, cj arg1)
m_81461875(C_46108969 arg0, C_32594356 arg1)
getFlow(WorldView world, BlockPos pos)
public Vec3d
a(aht arg0, cj arg1, rr arg2, bbj arg3)
m_75122135(C_64041439 arg0, C_32594356 arg1, C_42232651 arg2, C_94584382 arg3)
applyMaterialDrag(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3)
public int
a(aht arg0)
m_79518977(C_64041439 arg0)
getTickRate(World arg0)
public void
c(aht arg0, cj arg1, arc arg2)
m_69334720(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
public void
a(aht arg0, cj arg1, arc arg2, ajt arg3)
m_91032811(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_81592558 arg3)
neighborChanged(World arg0, BlockPos arg1, BlockState arg2, Block arg3)
public boolean
e(aht arg0, cj arg1, arc arg2)
m_49034384(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
checkSpreadCollisions(World world, BlockPos pos, BlockState state)
protected void
b(aht arg0, cj arg1)
m_77303283(C_64041439 arg0, C_32594356 arg1)
fizz(World world, BlockPos pos)
public BlockState
a(int arg0)
m_28027445(int arg0)
getStateFromMetadata(int arg0)
public int
e(arc arg0)
m_14593609(C_15815210 arg0)
getMetadataFromState(BlockState arg0)
protected StateDefinition
b()
m_74806612()
createStateDefinition()
public static FlowingLiquidBlock
a(axe arg0)
m_30748466(C_89604096 arg0)
getFlowing(Material material)
public static LiquidSourceBlock
b(axe arg0)
m_85388446(C_89604096 arg0)
getSource(Material material)
public boolean
a(arc arg0, ahx arg1, cj arg2, cq arg3)
m_28922194(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2, C_28786548 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
public boolean
e(ahx arg0, cj arg1)
m_76375601(C_46108969 arg0, C_32594356 arg1)
isNeighboringGap(WorldView world, BlockPos pos)
public int
c(arc arg0, ahx arg1, cj arg2)
m_98145407(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
getLightColor(BlockState arg0, WorldView arg1, BlockPos arg2)
public BlockLayer
f()
m_52943252()
getRenderLayer()
public void
a(arc arg0, aht arg1, cj arg2, Random arg3)
m_41538657(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public static float
a(ahx arg0, cj arg1, axe arg2)
m_22365557(C_46108969 arg0, C_32594356 arg1, C_89604096 arg2)
getFlowAngle(WorldView arg0, BlockPos arg1, Material arg2)