net.minecraft.world.gen.structure

public class StrongholdPieces

awc
net.minecraft.unmapped.C_55815768
net.minecraft.world.gen.structure.StrongholdPieces

Field summary

Modifier and TypeField
private static final StrongholdPieces$StrongholdPieceWeight[]
b
f_82265402
PIECE_WEIGHTS
private static List<StrongholdPieces$StrongholdPieceWeight>
c
f_02657317
currentWeights
private static Class<? extends StrongholdPieces$StrongholdPiece>
d
f_24664845
forcedPiece
static int
a
f_98067347
totalWeight
private static final StrongholdPieces$StoneBrickPicker
e
f_26876982
STONE_BRICK_PICKER

Method summary

Modifier and TypeMethod
public static void
a()
m_91685932()
register()
public static void
b()
m_52503747()
resetWeights()
private static boolean
d()
m_44300709()
updateTotalWeight()
private static StrongholdPieces$StrongholdPiece
a(Class<? extends awc$p> arg0, List<awg> arg1, Random arg2, int arg3, int arg4, int arg5, cq arg6, int arg7)
m_86421610(Class<? extends C_55815768$C_41420377> arg0, List<C_91792368> arg1, Random arg2, int arg3, int arg4, int arg5, C_28786548 arg6, int arg7)
createPiece(Class<? extends StrongholdPieces$StrongholdPiece> type, List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
private static StrongholdPieces$StrongholdPiece
b(awc$m arg0, List<awg> arg1, Random arg2, int arg3, int arg4, int arg5, cq arg6, int arg7)
m_76371286(C_55815768$C_33870718 arg0, List<C_91792368> arg1, Random arg2, int arg3, int arg4, int arg5, C_28786548 arg6, int arg7)
generateNextPiece(StrongholdPieces$Start startPiece, List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
private static StructurePiece
c(awc$m arg0, List<awg> arg1, Random arg2, int arg3, int arg4, int arg5, cq arg6, int arg7)
m_54558713(C_55815768$C_33870718 arg0, List<C_91792368> arg1, Random arg2, int arg3, int arg4, int arg5, C_28786548 arg6, int arg7)
tryGenerateNextPiece(StrongholdPieces$Start startPiece, List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)