| public static boolean | | xmasTextures() | | xmasTextures() | | method_65559() | | isAroundChristmas() |
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| public ChestBlockEntityRenderState | | createRenderState() | | createRenderState() | | method_74335() | | createRenderState() |
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| public void | | extractRenderState(T blockEntity, ChestRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | extractRenderState(T blockEntity, ChestRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | method_74365(T arg0, class_11959 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(T arg0, ChestBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
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| public void | | submit(ChestRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | submit(ChestRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | method_74367(class_11959 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(ChestBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) |
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| private static ChestBlockEntityRenderState$Variant | |
| public static AffineTransformation | |
| private static AffineTransformation | |