net.minecraft.client.render.block.entity

public class TrialSpawnerBlockEntityRenderer

implements BlockEntityRenderer<TrialSpawnerBlockEntity, MobSpawnerBlockEntityRenderState>

net.minecraft.client.renderer.blockentity.TrialSpawnerRenderer
net.minecraft.client.renderer.blockentity.TrialSpawnerRenderer
net.minecraft.class_8984
net.minecraft.client.render.block.entity.TrialSpawnerBlockEntityRenderer

Field summary

Modifier and TypeField
private final EntityRenderManager
entityRenderer
entityRenderer
field_47464
entityRenderDispatcher

Constructor summary

ModifierConstructor
public (BlockEntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
public MobSpawnerBlockEntityRenderState
createRenderState()
createRenderState()
method_74335()
createRenderState()
public void
extractRenderState(TrialSpawnerBlockEntity blockEntity, SpawnerRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress)
extractRenderState(TrialSpawnerBlockEntity blockEntity, SpawnerRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress)
method_74395(class_8961 arg0, class_11973 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4)
updateRenderState(TrialSpawnerBlockEntity arg0, MobSpawnerBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4)
static void
extractSpawnerData(SpawnerRenderState state, float partialTicks, Entity displayEntity, EntityRenderDispatcher entityRenderer, double oSpin, double spin)
extractSpawnerData(SpawnerRenderState state, float partialTicks, Entity displayEntity, EntityRenderDispatcher entityRenderer, double oSpin, double spin)
method_74396(class_11973 arg0, float arg1, class_1297 arg2, class_898 arg3, double arg4, double arg5)
updateSpawnerRenderState(MobSpawnerBlockEntityRenderState state, float tickProgress, Entity displayEntity, EntityRenderManager entityRenderDispatcher, double lastDisplayEntityRotation, double displayEntityRotation)
public void
submit(SpawnerRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
submit(SpawnerRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_55254(class_11973 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(MobSpawnerBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)