| private static float | | progress(float time, float start, float end) | | progress(float time, float start, float end) | | method_75390(float arg0, float arg1, float arg2) | | clampedLerp(float value, float start, float end) |
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| public static <T extends BipedEntityRenderState> void | | thirdPersonHandUse(ModelPart arm, ModelPart head, boolean holdingInRightArm, ItemStack item, T state) | | thirdPersonHandUse(ModelPart arm, ModelPart head, boolean holdingInRightArm, ItemStack item, T state) | | method_75394(class_630 arg0, class_630 arg1, boolean arg2, class_1799 arg3, T arg4) | | positionArmForSpear(ModelPart arm, ModelPart head, boolean right, ItemStack itemStack, T state) |
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| public static <S extends ArmedEntityRenderState> void | | thirdPersonUseItem(S state, PoseStack poseStack, float timeHeld, HumanoidArm arm, ItemStack actualItem) | | thirdPersonUseItem(S state, PoseStack poseStack, float timeHeld, HumanoidArm arm, ItemStack actualItem) | | method_75392(S arg0, class_4587 arg1, float arg2, class_1306 arg3, class_1799 arg4) | | applyChargingTransformation(S state, MatrixStack matrices, float useTime, Arm arm, ItemStack stack) |
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| public static <T extends BipedEntityRenderState> void | |
| public static <S extends ArmedEntityRenderState> void | | thirdPersonAttackItem(S state, PoseStack poseStack) | | thirdPersonAttackItem(S state, PoseStack poseStack) | | method_75395(S arg0, class_4587 arg1) | | applyStabbingTransformation(S state, MatrixStack matrices) |
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| private static float | | hitFeedbackAmount(float ticksSinceFeedbackStart) | | hitFeedbackAmount(float ticksSinceFeedbackStart) | | method_75916(float arg0) | | getRecoilDistance(float timeSinceLastKineticAttack) |
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| public static void | | firstPersonUse(float ticksSinceKineticHitFeedback, PoseStack poseStack, float timeHeld, HumanoidArm arm, ItemStack itemStack) | | firstPersonUse(float ticksSinceKineticHitFeedback, PoseStack poseStack, float timeHeld, HumanoidArm arm, ItemStack itemStack) | | method_75396(float arg0, class_4587 arg1, float arg2, class_1306 arg3, class_1799 arg4) | | applyChargingTransformation(float timeSinceLastKineticAttack, MatrixStack matrices, float useTime, Arm arm, ItemStack stack) |
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| public static void | | firstPersonAttack(float attack, PoseStack poseStack, int invert, HumanoidArm arm) | | firstPersonAttack(float attack, PoseStack poseStack, int invert, HumanoidArm arm) | | method_75391(float arg0, class_4587 arg1, int arg2, class_1306 arg3) | | applyStabbingTransformation(float swingProgress, MatrixStack matrices, int side, Arm arm) |
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