| public boolean | |
| protected void | |
| private boolean | | isInRangeOfGround() | | isInRangeOfGround() | | method_74539() | | isHoveringOnGround() |
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| public GameMode | | getGameModeForPlayer() | | getGameModeForPlayer() | | method_14257() | | getGameMode() |
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| public GameMode | | getPreviousGameModeForPlayer() | | getPreviousGameModeForPlayer() | | method_30119() | | getPreviousGameMode() |
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| public boolean | | isSurvival() | | isSurvival() | | method_14267() | | isSurvivalLike() |
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| public boolean | | isCreative() | | isCreative() | | method_14268() | | isCreative() |
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| public void | | tick() | | tick() | | method_14264() | | update() |
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| private float | |
| private void | | debugLogging(BlockPos pos, boolean allGood, int sequence, String message) | | debugLogging(BlockPos pos, boolean allGood, int sequence, String message) | | method_41250(class_2338 arg0, boolean arg1, int arg2, String arg3) | | onBlockBreakingAction(BlockPos pos, boolean success, int sequence, String reason) |
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| public void | | handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket$Action action, Direction direction, int maxY, int sequence) | | handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket$Action action, Direction direction, int maxY, int sequence) | | method_14263(class_2338 arg0, class_2846$class_2847 arg1, class_2350 arg2, int arg3, int arg4) | | processBlockBreakingAction(BlockPos pos, PlayerActionC2SPacket$Action action, Direction direction, int worldHeight, int sequence) |
|
| public void | |
| public boolean | |
| public ActionResult | | useItem(ServerPlayer player, Level level, ItemStack itemStack, InteractionHand hand) | | useItem(ServerPlayer player, Level level, ItemStack itemStack, InteractionHand hand) | | method_14256(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3) | | interactItem(ServerPlayerEntity player, World world, ItemStack stack, Hand hand) |
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| public ActionResult | | useItemOn(ServerPlayer player, Level level, ItemStack itemStack, InteractionHand hand, BlockHitResult hitResult) | | useItemOn(ServerPlayer player, Level level, ItemStack itemStack, InteractionHand hand, BlockHitResult hitResult) | | method_14262(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3, class_3965 arg4) | | interactBlock(ServerPlayerEntity player, World world, ItemStack stack, Hand hand, BlockHitResult hitResult) |
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| public void | |