| public static <C, I extends ToFloatFunction<C>> Spline<C, I> | | overworldOffset(I continents, I erosion, I ridges, boolean amplified) | | overworldOffset(I continents, I erosion, I ridges, boolean amplified) | | method_42056(I arg0, I arg1, I arg2, boolean arg3) | | createOffsetSpline(I continents, I erosion, I ridgesFolded, boolean amplified) |
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| public static <C, I extends ToFloatFunction<C>> Spline<C, I> | | overworldFactor(I continents, I erosion, I weirdness, I ridges, boolean amplified) | | overworldFactor(I continents, I erosion, I weirdness, I ridges, boolean amplified) | | method_42055(I arg0, I arg1, I arg2, I arg3, boolean arg4) | | createFactorSpline(I continents, I erosion, I ridges, I ridgesFolded, boolean amplified) |
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| public static <C, I extends ToFloatFunction<C>> Spline<C, I> | | overworldJaggedness(I continents, I erosion, I weirdness, I ridges, boolean amplified) | | overworldJaggedness(I continents, I erosion, I weirdness, I ridges, boolean amplified) | | method_42058(I arg0, I arg1, I arg2, I arg3, boolean arg4) | | createJaggednessSpline(I continents, I erosion, I ridges, I ridgesFolded, boolean amplified) |
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| private static <C, I extends ToFloatFunction<C>> Spline<C, I> | | buildErosionJaggednessSpline(I erosion, I weirdness, I ridges, float jaggednessFactorAtPeakRidgeAndErosionIndex0, float jaggednessFactorAtPeakRidgeAndErosionIndex1, float jaggednessFactorAtHighRidgeAndErosionIndex0, float jaggednessFactorAtHighRidgeAndErosionIndex1, BoundedFloatFunction<Float> jaggednessTransformer) | | buildErosionJaggednessSpline(I erosion, I weirdness, I ridges, float jaggednessFactorAtPeakRidgeAndErosionIndex0, float jaggednessFactorAtPeakRidgeAndErosionIndex1, float jaggednessFactorAtHighRidgeAndErosionIndex0, float jaggednessFactorAtHighRidgeAndErosionIndex1, BoundedFloatFunction<Float> jaggednessTransformer) | | method_42053(I arg0, I arg1, I arg2, float arg3, float arg4, float arg5, float arg6, class_6501<Float> arg7) | | method_42053(I erosion, I ridges, I ridgesFolded, float arg3, float arg4, float arg5, float arg6, ToFloatFunction<Float> amplifier) |
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| private static <C, I extends ToFloatFunction<C>> Spline<C, I> | | buildRidgeJaggednessSpline(I weirdness, I ridges, float jaggednessFactorAtPeakRidge, float jaggednessFactorAtHighRidge, BoundedFloatFunction<Float> jaggednessTransformer) | | buildRidgeJaggednessSpline(I weirdness, I ridges, float jaggednessFactorAtPeakRidge, float jaggednessFactorAtHighRidge, BoundedFloatFunction<Float> jaggednessTransformer) | | method_42052(I arg0, I arg1, float arg2, float arg3, class_6501<Float> arg4) | | method_42052(I ridges, I ridgesFolded, float arg2, float arg3, ToFloatFunction<Float> amplifier) |
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| private static <C, I extends ToFloatFunction<C>> Spline<C, I> | |
| private static <C, I extends ToFloatFunction<C>> Spline<C, I> | | getErosionFactor(I erosion, I weirdness, I ridges, float baseValue, boolean shatteredTerrain, BoundedFloatFunction<Float> factorTransformer) | | getErosionFactor(I erosion, I weirdness, I ridges, float baseValue, boolean shatteredTerrain, BoundedFloatFunction<Float> factorTransformer) | | method_42054(I arg0, I arg1, I arg2, float arg3, boolean arg4, class_6501<Float> arg5) | | method_42054(I erosion, I ridges, I ridgesFolded, float arg3, boolean arg4, ToFloatFunction<Float> amplifier) |
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| private static float | | calculateSlope(float y1, float y2, float x1, float x2) | | calculateSlope(float y1, float y2, float x1, float x2) | | method_42047(float arg0, float arg1, float arg2, float arg3) | | method_42047(float arg0, float arg1, float arg2, float arg3) |
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| private static <C, I extends ToFloatFunction<C>> Spline<C, I> | | buildMountainRidgeSplineWithPoints(I ridges, float modulation, boolean saddle, BoundedFloatFunction<Float> offsetTransformer) | | buildMountainRidgeSplineWithPoints(I ridges, float modulation, boolean saddle, BoundedFloatFunction<Float> offsetTransformer) | | method_42050(I arg0, float arg1, boolean arg2, class_6501<Float> arg3) | | method_42050(I ridgesFolded, float arg1, boolean arg2, ToFloatFunction<Float> amplifier) |
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| private static float | | mountainContinentalness(float ridge, float modulation, float allowRiversBelow) | | mountainContinentalness(float ridge, float modulation, float allowRiversBelow) | | method_42046(float arg0, float arg1, float arg2) | | getOffsetValue(float arg0, float arg1, float arg2) |
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| private static float | | calculateMountainRidgeZeroContinentalnessPoint(float modulation) | | calculateMountainRidgeZeroContinentalnessPoint(float modulation) | | method_42045(float arg0) | | method_42045(float arg0) |
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| public static <C, I extends ToFloatFunction<C>> Spline<C, I> | | buildErosionOffsetSpline(I erosion, I ridges, float lowValley, float hill, float tallHill, float mountainFactor, float plain, float swamp, boolean includeExtremeHills, boolean saddle, BoundedFloatFunction<Float> offsetTransformer) | | buildErosionOffsetSpline(I erosion, I ridges, float lowValley, float hill, float tallHill, float mountainFactor, float plain, float swamp, boolean includeExtremeHills, boolean saddle, BoundedFloatFunction<Float> offsetTransformer) | | method_42051(I arg0, I arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, boolean arg8, boolean arg9, class_6501<Float> arg10) | | createContinentalOffsetSpline(I erosion, I ridgesFolded, float continentalness, float arg3, float arg4, float arg5, float arg6, float arg7, boolean arg8, boolean arg9, ToFloatFunction<Float> amplifier) |
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| private static <C, I extends ToFloatFunction<C>> Spline<C, I> | | ridgeSpline(I ridges, float valley, float low, float mid, float high, float peaks, float minValleySteepness, BoundedFloatFunction<Float> offsetTransformer) | | ridgeSpline(I ridges, float valley, float low, float mid, float high, float peaks, float minValleySteepness, BoundedFloatFunction<Float> offsetTransformer) | | method_42048(I arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, class_6501<Float> arg7) | | method_42048(I ridgesFolded, float continentalness, float arg2, float arg3, float arg4, float arg5, float arg6, ToFloatFunction<Float> amplifier) |
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