| public Optional<Float> | | getBlockExplosionResistance(Explosion explosion, BlockGetter level, BlockPos pos, BlockState block, FluidState fluid) | | getBlockExplosionResistance(Explosion explosion, BlockGetter level, BlockPos pos, BlockState block, FluidState fluid) | | method_29555(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4) | | getBlastResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState) |
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| public boolean | | shouldBlockExplode(Explosion explosion, BlockGetter level, BlockPos pos, BlockState state, float power) | | shouldBlockExplode(Explosion explosion, BlockGetter level, BlockPos pos, BlockState state, float power) | | method_29554(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, float arg4) | | canDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float power) |
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| public boolean | |
| public float | |
| public float | |