| public boolean | |
| protected Set<BlockPos> | | placeGroundPatch(WorldGenLevel level, VegetationPatchConfiguration config, RandomSource random, BlockPos origin, Predicate<BlockState> replaceable, int xRadius, int zRadius) | | placeGroundPatch(WorldGenLevel level, VegetationPatchConfiguration config, RandomSource random, BlockPos origin, Predicate<BlockState> replaceable, int xRadius, int zRadius) | | method_34316(class_5281 arg0, class_5927 arg1, class_5819 arg2, class_2338 arg3, Predicate<class_2680> arg4, int arg5, int arg6) | | placeGroundAndGetPositions(StructureWorldAccess world, VegetationPatchFeatureConfig config, Random random, BlockPos pos, Predicate<BlockState> replaceable, int radiusX, int radiusZ) |
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| protected void | | distributeVegetation(FeaturePlaceContext<VegetationPatchConfiguration> context, WorldGenLevel level, VegetationPatchConfiguration config, RandomSource random, Set<BlockPos> surface, int xRadius, int zRadius) | | distributeVegetation(FeaturePlaceContext<VegetationPatchConfiguration> context, WorldGenLevel level, VegetationPatchConfiguration config, RandomSource random, Set<BlockPos> surface, int xRadius, int zRadius) | | method_34318(class_5821<class_5927> arg0, class_5281 arg1, class_5927 arg2, class_5819 arg3, Set<class_2338> arg4, int arg5, int arg6) | | generateVegetation(FeatureContext<VegetationPatchFeatureConfig> context, StructureWorldAccess world, VegetationPatchFeatureConfig config, Random random, Set<BlockPos> positions, int radiusX, int radiusZ) |
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| protected boolean | | placeVegetation(WorldGenLevel level, VegetationPatchConfiguration config, ChunkGenerator generator, RandomSource random, BlockPos vegetationPos) | | placeVegetation(WorldGenLevel level, VegetationPatchConfiguration config, ChunkGenerator generator, RandomSource random, BlockPos vegetationPos) | | method_34315(class_5281 arg0, class_5927 arg1, class_2794 arg2, class_5819 arg3, class_2338 arg4) | | generateVegetationFeature(StructureWorldAccess world, VegetationPatchFeatureConfig config, ChunkGenerator generator, Random random, BlockPos pos) |
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| protected boolean | | placeGround(WorldGenLevel level, VegetationPatchConfiguration config, Predicate<BlockState> replaceable, RandomSource random, BlockPos$MutableBlockPos belowPos, int depth) | | placeGround(WorldGenLevel level, VegetationPatchConfiguration config, Predicate<BlockState> replaceable, RandomSource random, BlockPos$MutableBlockPos belowPos, int depth) | | method_34317(class_5281 arg0, class_5927 arg1, Predicate<class_2680> arg2, class_5819 arg3, class_2338$class_2339 arg4, int arg5) | | placeGround(StructureWorldAccess world, VegetationPatchFeatureConfig config, Predicate<BlockState> replaceable, Random random, BlockPos$Mutable pos, int depth) |
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