| private static ChunkRandom | |
| public DynamicRegistryManager | | registryAccess() | | registryAccess() | | comp_561() | | dynamicRegistryManager() |
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| public ChunkGenerator | | chunkGenerator() | | chunkGenerator() | | comp_562() | | chunkGenerator() |
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| public BiomeSource | | biomeSource() | | biomeSource() | | comp_563() | | biomeSource() |
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| public NoiseConfig | | randomState() | | randomState() | | comp_564() | | noiseConfig() |
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| public StructureTemplateManager | | structureTemplateManager() | | structureTemplateManager() | | comp_565() | | structureTemplateManager() |
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| public ChunkRandom | | random() | | random() | | comp_566() | | random() |
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| public long | | seed() | | seed() | | comp_567() | | seed() |
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| public ChunkPos | | chunkPos() | | chunkPos() | | comp_568() | | chunkPos() |
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| public HeightLimitView | | heightAccessor() | | heightAccessor() | | comp_569() | | world() |
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| public Predicate<RegistryEntry<Biome>> | | validBiome() | | validBiome() | | comp_570() | | biomePredicate() |
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