| public GlGpuBuffer | | createBuffer(DirectStateAccess dsa, Supplier<String> label, int usage, long size) | | createBuffer(DirectStateAccess dsa, Supplier<String> label, int usage, long size) | | method_71017(class_10874 arg0, Supplier<String> arg1, int arg2, long arg3) | | createBuffer(BufferManager arg0, Supplier<String> arg1, int arg2, long arg3) |
|
| public GlGpuBuffer | | createBuffer(DirectStateAccess dsa, Supplier<String> label, int usage, ByteBuffer data) | | createBuffer(DirectStateAccess dsa, Supplier<String> label, int usage, ByteBuffer data) | | method_71018(class_10874 arg0, Supplier<String> arg1, int arg2, ByteBuffer arg3) | | createBuffer(BufferManager arg0, Supplier<String> arg1, int arg2, ByteBuffer arg3) |
|
| private ByteBuffer | | tryMapBufferPersistent(DirectStateAccess dsa, int usage, int buffer, long size) | | tryMapBufferPersistent(DirectStateAccess dsa, int usage, int buffer, long size) | | method_71021(class_10874 arg0, int arg1, int arg2, long arg3) | | mapBufferRange(BufferManager bufferManager, int usage, int buffer, long length) |
|
| public GlGpuBuffer$Mapped | | mapBuffer(DirectStateAccess dsa, GlBuffer buffer, long offset, long length, int flags) | | mapBuffer(DirectStateAccess dsa, GlBuffer buffer, long offset, long length, int flags) | | method_71016(class_10874 arg0, class_10859 arg1, long arg2, long arg3, int arg4) | | mapBufferRange(BufferManager arg0, GlGpuBuffer arg1, long arg2, long arg3, int arg4) |
|