| public boolean | | hasDepthTexture() | | hasDepthTexture() | | method_68407() | | hasDepth() |
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| public void | |
| public void | | popDebugGroup() | | popDebugGroup() | | method_1_1332() | | popDebugGroup() |
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| public void | |
| public void | |
| public void | |
| public void | |
| public void | | enableScissor(int x, int y, int width, int height) | | enableScissor(int x, int y, int width, int height) | | method_1_1330(int arg0, int arg1, int arg2, int arg3) | | enableScissor(int arg0, int arg1, int arg2, int arg3) |
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| public void | | disableScissor() | | disableScissor() | | method_1_1326() | | disableScissor() |
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| public boolean | | isScissorEnabled() | | isScissorEnabled() | | method_70808() | | isScissorEnabled() |
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| public int | | getScissorX() | | getScissorX() | | method_70809() | | getScissorX() |
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| public int | | getScissorY() | | getScissorY() | | method_70810() | | getScissorY() |
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| public int | | getScissorWidth() | | getScissorWidth() | | method_70811() | | getScissorWidth() |
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| public int | | getScissorHeight() | | getScissorHeight() | | method_70812() | | getScissorHeight() |
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| public void | |
| public void | |
| public void | | drawIndexed(int baseVertex, int firstIndex, int indexCount, int instanceCount) | | drawIndexed(int baseVertex, int firstIndex, int indexCount, int instanceCount) | | method_1_1328(int arg0, int arg1, int arg2, int arg3) | | drawIndexed(int arg0, int arg1, int arg2, int arg3) |
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| public <T> void | | drawMultipleIndexed(Collection<RenderPass$Draw<T>> draws, GpuBuffer defaultIndexBuffer, VertexFormat$IndexType defaultIndexType, Collection<String> dynamicUniforms, T uniformArgument) | | drawMultipleIndexed(Collection<RenderPass$Draw<T>> draws, GpuBuffer defaultIndexBuffer, VertexFormat$IndexType defaultIndexType, Collection<String> dynamicUniforms, T uniformArgument) | | method_1_1329(Collection<RenderPass$class_10884<T>> arg0, GpuBuffer arg1, VertexFormat$class_5595 arg2, Collection<String> arg3, T arg4) | | drawMultipleIndexed(Collection<RenderPass$RenderObject<T>> arg0, GpuBuffer arg1, VertexFormat$IndexType arg2, Collection<String> arg3, T arg4) |
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| public void | | draw(int firstVertex, int vertexCount) | | draw(int firstVertex, int vertexCount) | | method_1_1327(int arg0, int arg1) | | draw(int arg0, int arg1) |
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| public void | |
| public boolean | | isClosed() | | isClosed() | | method_1_1331() | | isClosed() |
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