| protected final boolean | |
| public M | | getModel() | | getModel() | | method_4038() | | getModel() |
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| protected Box | | getBoundingBoxForCulling(T entity) | | getBoundingBoxForCulling(T entity) | | method_62463(T arg0) | | getBoundingBox(T arg0) |
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| public void | | submit(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | submit(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) | | method_4054(S arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(S arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) |
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| protected boolean | | shouldRenderLayers(S state) | | shouldRenderLayers(S state) | | method_62483(S arg0) | | shouldRenderFeatures(S state) |
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| protected int | | getModelTint(S state) | | getModelTint(S state) | | method_62484(S arg0) | | getMixColor(S state) |
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| public abstract Identifier | | getTextureLocation(S state) | | getTextureLocation(S state) | | method_3885(S arg0) | | getTexture(S state) |
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| protected RenderLayer | | getRenderType(S state, boolean isBodyVisible, boolean forceTransparent, boolean appearGlowing) | | getRenderType(S state, boolean isBodyVisible, boolean forceTransparent, boolean appearGlowing) | | method_24302(S arg0, boolean arg1, boolean arg2, boolean arg3) | | getRenderLayer(S state, boolean showBody, boolean translucent, boolean showOutline) |
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| public static int | |
| protected boolean | | isBodyVisible(S state) | | isBodyVisible(S state) | | method_4056(S arg0) | | isVisible(S state) |
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| private static float | |
| protected boolean | | isShaking(S state) | | isShaking(S state) | | method_25450(S arg0) | | isShaking(S state) |
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| protected void | | setupRotations(S state, PoseStack poseStack, float bodyRot, float entityScale) | | setupRotations(S state, PoseStack poseStack, float bodyRot, float entityScale) | | method_4058(S arg0, class_4587 arg1, float arg2, float arg3) | | setupTransforms(S state, MatrixStack matrices, float bodyYaw, float baseHeight) |
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| protected float | | getFlipDegrees() | | getFlipDegrees() | | method_3919() | | getLyingPositionRotationDegrees() |
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| protected float | | getWhiteOverlayProgress(S state) | | getWhiteOverlayProgress(S state) | | method_23185(S arg0) | | getAnimationCounter(S state) |
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| protected void | |
| protected boolean | | shouldShowName(T entity, double distanceToCameraSq) | | shouldShowName(T entity, double distanceToCameraSq) | | method_4055(T arg0, double arg1) | | hasLabel(T arg0, double arg1) |
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| public boolean | | isEntityUpsideDown(T mob) | | isEntityUpsideDown(T mob) | | method_38563(T arg0) | | shouldFlipUpsideDown(T entity) |
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| protected static boolean | |
| protected float | | getShadowRadius(S state) | | getShadowRadius(S state) | | method_55832(S arg0) | | getShadowRadius(S arg0) |
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| public void | | extractRenderState(T entity, S state, float partialTicks) | | extractRenderState(T entity, S state, float partialTicks) | | method_62355(T arg0, S arg1, float arg2) | | updateRenderState(T arg0, S arg1, float arg2) |
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| private static float | | solveBodyRot(LivingEntity entity, float headRot, float partialTicks) | | solveBodyRot(LivingEntity entity, float headRot, float partialTicks) | | method_62482(class_1309 arg0, float arg1, float arg2) | | clampBodyYaw(LivingEntity entity, float degrees, float tickProgress) |
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